I originally opened https://bugs.kde.org/show_bug.cgi?id=380846, and hadn't done enough investigation. I orignally blamed screen corners, as I thought disabling them had fixed it. I retested, and found a consistent way to reproduce the issue, and tested this both on the X implementation, and the Wayland implementation. I could reproduce this on the X implementation, not the Wayland implementation -- so that's a plus, at least for the future. To reproduce the issue: - Download xonotic: http://xonotic.org/ - Join a server and find a hit scan weapon (tested with the Machine Gun & Hagar) - Hold down left click to start shooting and turn continously left - Release the left mouse button Expected behavior: - The gun stops firing Actual behavior: - The gun continues to fire like you never let go of the left click button Additional notes: There's a similar issue with the right click button -- where it acts like it's continuing to be held down -- however, I suspect whatever is causing this for left click, is causing it for right click. I can confirm that this has only happened for me since the update to 5.10, this did not happene before tumbleweed updated to 5.10 from 5.9. Additional wayland note: While Xonotic gameplay worked, after leaving Xonotic I was unable to move the mouse.
Interestingly enough, with the addition of another monitor to my computer, this seems to have resolved itself. Seems it's a single monitor only issue?
I tried disabling the touch screen support mentioned in Bug 380476, and that resolved this issue entirely. Thus, I'm going to resolve this as a duplicate. Thanks. *** This bug has been marked as a duplicate of bug 380476 ***