Bug 379201 - Onion skins sometimes dont update immediatly on triggering the function
Summary: Onion skins sometimes dont update immediatly on triggering the function
Status: RESOLVED FIXED
Alias: None
Product: krita
Classification: Applications
Component: Animation (other bugs)
Version First Reported In: 3.1.3-beta
Platform: Microsoft Windows Microsoft Windows
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-04-25 15:00 UTC by Bollebib
Modified: 2018-05-18 13:46 UTC (History)
2 users (show)

See Also:
Latest Commit:
Version Fixed/Implemented In:
Sentry Crash Report:


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Description Bollebib 2017-04-25 15:00:39 UTC
when activating onion skins ,often i have to toggle between 2 frames to trigger the update of the canvas.

This obviously should not happen this way, the onion skins need to update immediatly on activation/deactivation to avoid losing time and effort.

The file i'm working now is 2880x1620 and has 50 to 60-ish frames with multiple layers (8 or so)
it also happens if i make the canvas size smaller.
It's 30MB in size. 8 bit depth. 


I have 64 GB of ram and an nvidia gtx980




during the typing of this bug, the bug stopped happening,maybe due to refreshing with isolate layer mode? or because I undid a resize? or Maybe it dumped my history? I dont know.
Comment 1 wolthera 2017-04-25 15:05:17 UTC
I have the same thing happening with an 8bit file at 2000x5000 with 16frames.

I also have a similar issue where the canvas won't update properly when I toggle layer visibility on some layers. While it does say it is updating, it doesn't do much, and I have to switch frames to actually have it show anything.
Comment 2 Bollebib 2018-01-16 17:49:33 UTC
@wolthera I also have this for isolate layer and toggling between layers,the canvas does not update properly
Comment 3 Bollebib 2018-01-16 17:50:15 UTC
would that be a seperate issue? or the same?