Came across this when working on a project. I thought that Kdenlive froze, at first, but then my system monitor showed all CPUs were in use, and my RAM had maxed out (on 4GB on my laptop, no biggie). But after starting a render, the window shows "Waiting", with no indication that it is actually rendering, even when render is complete. No progress bar. Actual rendered final video file still looks fine. Reproducible: Always Steps to Reproduce: 1. Open video project. 2. Start Render (with presumptively any parameters) Actual Results: No progress bar in "Job Queue" window -- it simply says "waiting". Expected Results: Progress bar to show in job queue window after render has started, then show complete when render is complete. Bug discovered while using Kdenlive 16.11.70 git master build via ppa:kdenlive/kdenlive-master. Ubuntu 16.04 x64, Unity 7.4.0 desktop environment. KDE Frameworks 5.18.0 Qt 5.5.1
Git commit 6faf160bcac2180e34cd99ac6aec084703748121 by Jean-Baptiste Mardelle. Committed on 27/08/2016 at 06:56. Pushed by mardelle into branch 'Applications/16.08'. Revert KDBus removal, was breaking rendering progress info M +2 -0 src/main.cpp http://commits.kde.org/kdenlive/6faf160bcac2180e34cd99ac6aec084703748121
I can reproduce this bug with the current branch 'Applications/16.12' (pulled this morning) Has this fix been merged with this new release?
Git commit 69220ab2e0045927297a0f70affe828a1edf2339 by Jean-Baptiste Mardelle. Committed on 20/12/2016 at 21:00. Pushed by mardelle into branch 'Applications/16.12'. Fix dbus communication broken by recent move of KDBusService M +1 -0 src/main.cpp https://commits.kde.org/kdenlive/69220ab2e0045927297a0f70affe828a1edf2339
It works perfectly now! :) Thank you JB!