It's really quite simple. I've run through the maze and have eaten all of the dots. The game continues with an empty maze, the ghosts eventually get me and it restarts if I have spare lives, but again, same level, no dots. Reproducible: Sometimes Steps to Reproduce: 1. Play game 2. Eat All Dots 3. Actual Results: All dots are gone, no new level Expected Results: New level spawns as soon as last dot is eaten
Version is 1.1.0 which is not one of the options in the pull-down menu here.
Created attachment 100557 [details] A screenshot showing the game without any dots... a problem.
I'd classify this as a UI bug. I later found that the color of the dots and the background are so close in one area of gameplay (lower left) that it is very difficult to determine if dots are present. I see from my attachment that the dots are there but I did not see them.
(In reply to veralee from comment #3) > I'd classify this as a UI bug. > I later found that the color of the dots and the background are so close in > one area of gameplay (lower left) that it is very difficult to determine if > dots are present. > > I see from my attachment that the dots are there but I did not see them. Update: I recreated the bug... it's not a UI issue. It really does get stuck with no dots left.
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This bug has been in NEEDSINFO status with no change for at least 30 days. The bug is now closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging Thank you for helping us make KDE software even better for everyone!