Bug 363521 - Editing duplicated layers affects original as well
Summary: Editing duplicated layers affects original as well
Status: RESOLVED FIXED
Alias: None
Product: krita
Classification: Applications
Component: Animation (other bugs)
Version First Reported In: 3.0 Release Candidate
Platform: Other All
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-05-25 18:13 UTC by schwarzeralptraum
Modified: 2016-08-11 11:14 UTC (History)
2 users (show)

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Sentry Crash Report:


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Description schwarzeralptraum 2016-05-25 18:13:44 UTC
If you duplicate a layer with animation frames in it, and try to modify the animations in the new layer, it affects the original layer as well

Reproducible: Always

Steps to Reproduce:
1. Create an animation on a layer (I made at least three frames)
2. Duplicate this layer by clicking on the duplicate button in the layer docker.
3. In the new layer, delete the last few frames (optionally, you can try to replace them with something else, like new frames, but I don't know if it's required)

Actual Results:  
The new and the original layer look identical.

Expected Results:  
The new layer should be modified while the original layer keeps its original animation frames from before.

I don't know if you can reproduce it exactly like this every time, but it's happened for me a few times.
Comment 1 wolthera 2016-08-10 19:40:11 UTC
I have experienced something similar when doing sprite animation recently, including one that produces a crash quite consistently...

Beelzy, can you still reproduce this?
Comment 2 schwarzeralptraum 2016-08-11 07:32:10 UTC
It appears to work properly now. I'm not getting any crashes on my side now though. Maybe the method of reproducing the bug has changed since you are getting it and I'm not.
Comment 3 wolthera 2016-08-11 11:14:57 UTC
Alright, I'll just close this one then.