Would it be possible to make gradient creation more like blender? Such as: 1. Clicking a "+" button to add a new segment, and a "-" to delete selected segment, or quick-drag to delete. 2. Double click the specific segment in order to launch the color selector/opacity. 3. Being able to grab and swap segments interactively. The whole left/right color selection in my opinion should completely disappear, its quite inefficient. 4. Double click on an existing gradient in the list to edit. (rather than having click an edit button) I think the current interactivity with gradients in krita is a little bit rigid and not the most efficient. Some changes would definitely speed things up. Some devs here have blender on their machine. So if you could open up the uv editor, switch to paint mode, and select "use gradient" you can play around and see how much easier it is to set things up.
Creating a new gradient editor is one of the stretch goals in the next kickstarter campaign. However, I doubt we'll start with the idea of "making it more like blender".
The gradient editor has already been reworked during the Krita sprint in 2016; we do want to do further work on it, but as I said, "do it like application X" is now how we design features.