There are no brush outlines for any of the brushes (default or added, clean reinstall without the brush bundles didn't appear to make a difference aside from wasting time :). Reproducible: Always Steps to Reproduce: 1. pick a brush 2. hover over canvas, no brush outline 3. paint, still no brush outline (if you press hard with a tablet you'll at least get the largest size so you can see how big it will be at full pressure) Actual Results: Can't see how big the brush is Expected Results: Brush outline to see what size and shape the brush is! XD Can't switch to OpenGL 3.2 (it switches happily in the preferences but won't stick, every time I go back to it with or without restarts it's reverted back to 2.1). Not sure if that's related. I'm on OSX 10.11.4 if there's any weirdness associated with that.
Hi, This is known: we explicitly say so in every release announcement. Apple has decided to stop supporting the compatibility profile for OpenGL, and only has the core profile in their drivers. And that means we have to rewrite a big chunk of Qt. We hope to get that done by 3.1. If you want to see the tool outlines, disable OpenGL completely.
(In reply to Boudewijn Rempt from comment #1) > Hi, > > This is known: we explicitly say so in every release announcement. Apple has > decided to stop supporting the compatibility profile for OpenGL, and only > has the core profile in their drivers. And that means we have to rewrite a > big chunk of Qt. We hope to get that done by 3.1. If you want to see the > tool outlines, disable OpenGL completely. Ergh, I'm an idiot. Disabled OpenGL for now and there be outlines. Thanks and good luck with the shenanigans :)
*** Bug 363234 has been marked as a duplicate of this bug. ***
This is fixed by going back to opengl 2.1 in the final release.