I find that, sometimes, with playback speed reduced to accommodate for effects, titles, etc., it's rather important for me to have the frames-per-second shown on the monitor overlays, both Clip and Project monitors. However, being that the timecode is already in the monitor controls below the monitor itself, for me, the timecode in the monitor is unnecessary. Would it be possible to consider splitting the overlay options, calling one "Timecode" and the other "FPS (Frames per second)", or maybe even simply "Playback Framerate" or "Playback speed"? Reproducible: Always Suggested while using Kdenlive 16.07.70 git master build via kdenlive-master ppa. Ubuntu 16.04 beta 2 x64, Unity 7.4.0.
Git commit 4d2d064409b8f5a6e07dc24a75cfe4d61aa0c30f by Jean-Baptiste Mardelle. Committed on 27/06/2016 at 19:45. Pushed by mardelle into branch 'master'. Split timecode and playback overlay options M +3 -2 data/kdenliveclipmonitor.qml M +3 -2 data/kdenlivemonitor.qml M +1 -0 renderer/CMakeLists.txt M +3 -2 src/kdenliveui.rc M +7 -3 src/mainwindow.cpp M +5 -4 src/monitor/monitor.cpp http://commits.kde.org/kdenlive/4d2d064409b8f5a6e07dc24a75cfe4d61aa0c30f
Works fantastically. Thanks JB!