Sometimes the effects applied to a clip in the timeline can slow playback down, or even working with 4K footage makes playback a little choppy. One nice thing about Blender is that it shows the playback frames-per-second in the top left hand corner; so if the playback speed is less than intended (say, if it's playing back at a rate of 19 frames per second in a project that should be playcing 24 frames per second), it shows the current fps rate in red, and then in the default text color when the playback is on par with the project's intended playback rate. Having this as an option in the new Monitor overlay feature would be a very useful benefit. Reproducible: Always
Created attachment 96892 [details] Blender fps during playback example.
Git commit 3827d5532eb3332dd23328f416e85de2ac91fddc by Jean-Baptiste Mardelle. Committed on 29/01/2016 at 00:40. Pushed by mardelle into branch 'master'. Implement dropped frames warning (displayed with monitor overlay for timecode) M +15 -0 data/kdenliveclipmonitor.qml M +18 -0 data/kdenlivemonitor.qml M +55 -21 src/monitor/glwidget.cpp M +5 -1 src/monitor/glwidget.h M +24 -0 src/monitor/monitor.cpp M +5 -0 src/monitor/monitor.h M +0 -1 src/timeline/customtrackscene.cpp http://commits.kde.org/kdenlive/3827d5532eb3332dd23328f416e85de2ac91fddc
Great that this feature is implemented! One issue: it's coming up with this when I play it in overlay. (See following attached image.)
Created attachment 96896 [details] Issue with fps dropped frame indicator
It looks like the issue mentioned above is only for the clip monitor. Project monitor seems to work just fine... and it's awesome. :)
Git commit 059b8c6509e3c545ff6b83adc7933019c54859a2 by Jean-Baptiste Mardelle. Committed on 29/01/2016 at 08:44. Pushed by mardelle into branch 'master'. Fix fps indicator broken on clip monitor M +2 -0 data/kdenliveclipmonitor.qml http://commits.kde.org/kdenlive/059b8c6509e3c545ff6b83adc7933019c54859a2
Looks great! New features has been implemented. Marking this bug as resolved. Thanks JB!