Bug 358198 - wow amazing work unfortunately alot has gone wrong
Summary: wow amazing work unfortunately alot has gone wrong
Status: RESOLVED NOT A BUG
Alias: None
Product: krita
Classification: Applications
Component: Usability (show other bugs)
Version: 3.0 Alpha
Platform: Microsoft Windows Microsoft Windows
: NOR major
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-01-19 08:20 UTC by Adam Earle
Modified: 2016-01-20 05:49 UTC (History)
1 user (show)

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Description Adam Earle 2016-01-19 08:20:17 UTC
System:

I am using Windows 7
and Krita is used on my cintiq
32 gigs of ram
I have test this on three other computers and the same result



Just a few things have gone wonky testing before and after restart my computer 

1.  Themes click on dark and it turns light
2.  Dockers: clicking the X icon wont shut them down they need to be done through menu
3.  Configure tool bar:
- little arrow lighting up has disappeared
- Hide names feature for icons has disappeared (hopefully for the better and the be replaced with a check mark next to the icon.
4. hot keys F5  and F6 dont open the brush and or library anymore 
5.Layer are not selectable sometimes when creating a vector layer
6. Icons some dock menus don't click or select and have lost functionality
7.Export animation auotselects ramdom file that you hovers over and the starts exporting
8.   Interface randomly locks up
9. Right Clicking on the too bar doesn't bring up configure tool bar (this may not be a bug)
10. When tagging brushes the text is to light in colour


Great work:
Congradulations on making the interface cleaner looking and one more step closer to being easier to look at. You have come along way.

just on layer though:  these icons need to be 
either simplified 
or made slightly larger and more space given between each icon and the layer details text looks squashed.

also i would get rid of the stylised  "Close X icon" for documents. Personally to me it cheapens the elegant feel and look/ design that Krita is finally starting to get.

We want artist to focus on what they want to create and not be influenced by the UI so minimal UI best.




Final notes:
wow seriously freakn amazing work
I can't wait till krita gains such features as 

1.  Import and export audio so you can animate to lipsync
2. "Export to H264, .mov, .avi, googles new codec, .BPG .wav, mp3 
3. "animation library system" for reusable assets
5. "Selected area timeline playback" for quickly testing small part of an animation
6.  "Fill across frames" this would be amazing, but i think it might be very difficult with raster art.
7. "Vector brush" similar to that of Adobe illustrator "blob brush" this would be amazing if could utilise some feature in the brush engine like scatter and pressure. Equall there would need to be a vector Eraser to match https://www.youtube.com/watch?v=4bhltsqSp_0
8.  Audio record feature for taking audio notes on animation as part of a review feature.
9. Save hot key map without having to into the backend of Krita
10. Save workspace without having to into the backend of Krita
11.  Save Brushes out without having to into the backend of Krita


Well done guys amazing work i have been telling loads of people about krita and am trying to get as many animators using it as possible.

You guys are bloody rockstars and if any of you are in Sydney Australia i am buying you beers.

Thanks guys your amazing

Reproducible: Always

Steps to Reproduce:
To much to explain but please feel free to get in contact with via google hangouts

Actual Results:  
unuseable

Expected Results:  
doesn't work efficiently

hmmmmm its kinda like krita is building up this memory in the background and then it becomes to much for the software so it starts miss behaving

a quick restart of the application kind of fixes it
Comment 1 wolthera 2016-01-19 11:31:11 UTC
Hello Adam,

Thank you very much for your enthusiastic bug report. It's really nice to see artists be so full of energy. However, we actually didn't want bug reports for the 3.0 pre-alpha just yet, as we actually know that it's very unpolished and bugged. Releasing a pre-alpha however allowed us to let people take a survey of how bugged it exactly was and which were the fragile systems.

Especially because 3.0 is nowhere near finished feature wise. Keep an eye out for the 3.0 beta on the rss or via the mailing list. Once that one's out, you can report to your hearts content!
Comment 2 Adam Earle 2016-01-20 05:49:16 UTC
ahhahha oops but seriously - freakn great work