When play-backing the animation it rarely plays at full speed without stuttering. Moving or wiggling the brush tool on the canvas helps considerably. Krita should be able to playback without slow downs. Reproducible: Always Steps to Reproduce: 1.Play animation 2.Move quickly the brush tool on the screen Actual Results: Playback gets to full speed or close to full speed. Expected Results: It shouldn't matter what the mouse is doing. Krita should always playback the animation smoothly.
Can't confirm that here. What graphics card/drivers do you have, and is it capable of OpenGL 3.0? Perhaps it's because my device does have OpenGL 3.0 available?
Yes, my graphics card should be capable of OpenGl 3.0. It's an Intel HD 3000 and it doesn't have any problems with other opengl features of Krita. Maybe your pc is faster and you simply don't notice a difference because it always plays at full speed. On my slower machine it makes a big difference.
Yes, at the moment there is a known slowdown on some slower machines. I'm going to have a look at it soon.
Git commit 9fda1f749e9392a644b4b71c56e5cf76ae4832bb by Dmitry Kazakov. Committed on 18/12/2015 at 11:42. Pushed by dkazakov into branch 'master'. Implemented a "Drop Frames" mode for Krita and made it default option Now you can switch on the "Drop Frames" mode in the Animation Docker to ensure your animation is playing with the requested frame rate, even when the GPU cannot handle this amount of data to be shown. TODO: we still need an icon for this feature! Atm it uses "Auto Frame" icon! CC:kimageshop@kde.org M +56 -6 krita/plugins/extensions/dockers/animation/animation_docker.cpp M +3 -0 krita/plugins/extensions/dockers/animation/animation_docker.h M +1 -0 krita/plugins/extensions/dockers/animation/kis_animation_utils.cpp M +1 -0 krita/plugins/extensions/dockers/animation/kis_animation_utils.h M +10 -0 krita/plugins/extensions/dockers/animation/wdg_animation.ui M +122 -31 krita/ui/canvas/kis_animation_player.cpp M +2 -2 krita/ui/canvas/kis_animation_player.h M +16 -1 krita/ui/kis_config.cc M +4 -1 krita/ui/kis_config.h M +14 -1 krita/ui/kis_config_notifier.cpp M +8 -1 krita/ui/kis_config_notifier.h http://commits.kde.org/krita/9fda1f749e9392a644b4b71c56e5cf76ae4832bb
Git commit bd79d3ca3fa17c4a9e5f0a80c6265d96ca19a0a0 by Dmitry Kazakov. Committed on 01/01/2016 at 17:47. Pushed by dkazakov into branch 'krita-animation-pentikainen'. Implemented a "Drop Frames" mode for Krita and made it default option Now you can switch on the "Drop Frames" mode in the Animation Docker to ensure your animation is playing with the requested frame rate, even when the GPU cannot handle this amount of data to be shown. TODO: we still need an icon for this feature! Atm it uses "Auto Frame" icon! CC:kimageshop@kde.org # Conflicts: # krita/ui/canvas/kis_animation_player.cpp # krita/ui/canvas/kis_animation_player.h # krita/ui/kis_config_notifier.cpp M +57 -6 krita/plugins/extensions/dockers/animation/animation_docker.cpp M +3 -0 krita/plugins/extensions/dockers/animation/animation_docker.h M +1 -0 krita/plugins/extensions/dockers/animation/kis_animation_utils.cpp M +1 -0 krita/plugins/extensions/dockers/animation/kis_animation_utils.h M +10 -0 krita/plugins/extensions/dockers/animation/wdg_animation.ui M +122 -29 krita/ui/canvas/kis_animation_player.cpp M +2 -2 krita/ui/canvas/kis_animation_player.h M +16 -1 krita/ui/kis_config.cc M +4 -1 krita/ui/kis_config.h M +15 -1 krita/ui/kis_config_notifier.cpp M +8 -1 krita/ui/kis_config_notifier.h http://commits.kde.org/calligra/bd79d3ca3fa17c4a9e5f0a80c6265d96ca19a0a0