1: click Settings => Configure KMahjongg => General => Enable "Blink matching tiles when first one is selected" 2: click two matching tiles to remove a first pair 3: click on a tile that can be paired 4: now the matching tile(s) are blinking 5: click undo 6: now some unrelated tile(s) blink(s), none is selected as the first 7: click redo 8: now some other unrelated tile(s) blink(s) 9: click again on the tile you selected in (3) 10: now the blinking of the other tile is faster than before (6) and (8) and (10) are unexpected behaviour. At (6) and (8) nothing should blink. At (10) the blinking should happen at the same speed as usual. Reproducible: Always Steps to Reproduce: 1. see details 2. 3. Actual Results: see details Expected Results: see details Workaround is to continue playing, the blinking is then correct again.
I cannot reproduce this issue in the current master branch. The master branch contains a major rewrite of the painting system. Therefor I will close this report now. If you think this is unjustified, please reopen and elaborate. Thanks for the report.