Bug 342156 - Configuration not read when creating a new game
Summary: Configuration not read when creating a new game
Status: RESOLVED FIXED
Alias: None
Product: kmahjongg
Classification: Applications
Component: general (show other bugs)
Version: 0.8
Platform: Compiled Sources Linux
: NOR normal
Target Milestone: ---
Assignee: Unassigned bugs mailing-list
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-12-23 15:53 UTC by Jan-Peter Nilsson
Modified: 2016-01-04 01:41 UTC (History)
2 users (show)

See Also:
Latest Commit:
Version Fixed In:


Attachments
Reload settings when creating a new game (1012 bytes, patch)
2014-12-23 23:58 UTC, Jan-Peter Nilsson
Details

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Description Jan-Peter Nilsson 2014-12-23 15:53:24 UTC
Starting a new game/demo after loading a saved game will create a new game/demo using the settings from the loaded game instead of using the user's settings.

Reproducible: Always

Steps to Reproduce:
1. Start a game
2. Save the game
3. Change settings (background/tileset/layout)
4. Load the saved game
The loaded game will, as expected, use the settings from the saved game but not set them persistently.
5. Start a new game or demo

Actual Results:  
The new game/demo will use the settings (layout, tileset, background) from the loaded game.

Expected Results:  
The new game/demo created in step 5 should use the user's settings not the ones from the loaded game.
Comment 1 Jan-Peter Nilsson 2014-12-23 23:58:19 UTC
Created attachment 90110 [details]
Reload settings when creating a new game
Comment 2 Frederik Schwarzer 2016-01-04 01:41:27 UTC
This is now fixed in the master version of the game.

Please check that version and reopen this report if you think, the issue has not been dealt with properly.