Bug 342106 - level > 0 items of scripted services must have playableUrl set to an empty string
Summary: level > 0 items of scripted services must have playableUrl set to an empty st...
Status: RESOLVED WORKSFORME
Alias: None
Product: amarok
Classification: Applications
Component: Tools/Script Manager (show other bugs)
Version: 2.8-git
Platform: Other Other
: NOR normal
Target Milestone: 2.9
Assignee: Amarok Developers
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-12-22 01:14 UTC by Be
Modified: 2022-11-16 05:16 UTC (History)
3 users (show)

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Description Be 2014-12-22 01:14:53 UTC
Reproducible: Always

Steps to Reproduce:
1. Write a scripted service with 3 levels that populates level 2 items based on terms typed into the search bar. Do not set a playableUrl for level 2 items.
2. Expand a level 2 item, then a level 1 item under it to populate level 0.
3. Try to expand a different level 2 item.
4. Enter a different search term in the search bar.

Actual Results:  
3. Level 2 item fails to expand.
4. Tree is cleared and never repopulates (until restarting Amarok). When entering another search term, Amarok tries to populate level 2, and the script executes the populate function, but Amarok does not load any items. Debugging output shows:
amarok: BEGIN: int ScriptableServiceScript::donePopulating() const
amarok:   BEGIN: void ScriptableServiceManager::donePopulating(const QString&, int)
amarok:     Service name:  "SoundCloud Integration" , parent id:  -1
amarok:     BEGIN: void Collections::ScriptableServiceCollection::donePopulating(int)
amarok:       BEGIN: void Collections::ScriptableServiceQueryMaker::slotScriptComplete()
amarok:         [ScriptableServiceQueryMaker] there are  0  artists
amarok:       END__: void Collections::ScriptableServiceQueryMaker::slotScriptComplete() [Took: 0s]
amarok:     END__: void Collections::ScriptableServiceCollection::donePopulating(int) [Took: 0s]
amarok:   END__: void ScriptableServiceManager::donePopulating(const QString&, int) [Took: 0s]
amarok: END__: int ScriptableServiceScript::donePopulating() const
[Took: 0s]


Expected Results:  
3. Level 1 is populated under the expanded level 2 item.
4. Tree is repopulated, populating level 2 based on new search terms.

These bugs do not occur if level 2 items have a playableUrl set to an empty string. This does not make sense, since level 2 items should not be playable.
Comment 1 Be 2014-12-22 19:53:31 UTC
Upon further testing, it appears that level 1 items must have playableUrl set to an empty string as well. If it is unset, then those level 1 items will not load when expanding other level 2 items.
Comment 2 Justin Zobel 2022-10-17 00:40:59 UTC
Thank you for reporting this bug in KDE software. As it has been a while since this issue was reported, can we please ask you to see if you can reproduce the issue with a recent software version?

If you can reproduce the issue, please change the status to "CONFIRMED" when replying. Thank you!
Comment 3 Bug Janitor Service 2022-11-01 05:05:13 UTC
Dear Bug Submitter,

This bug has been in NEEDSINFO status with no change for at least
15 days. Please provide the requested information as soon as
possible and set the bug status as REPORTED. Due to regular bug
tracker maintenance, if the bug is still in NEEDSINFO status with
no change in 30 days the bug will be closed as RESOLVED > WORKSFORME
due to lack of needed information.

For more information about our bug triaging procedures please read the
wiki located here:
https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

If you have already provided the requested information, please
mark the bug as REPORTED so that the KDE team knows that the bug is
ready to be confirmed.

Thank you for helping us make KDE software even better for everyone!
Comment 4 Bug Janitor Service 2022-11-16 05:16:41 UTC
This bug has been in NEEDSINFO status with no change for at least
30 days. The bug is now closed as RESOLVED > WORKSFORME
due to lack of needed information.

For more information about our bug triaging procedures please read the
wiki located here:
https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

Thank you for helping us make KDE software even better for everyone!