Bug 341542 - Game end occasioanlly requires to mark emtpy squares
Summary: Game end occasioanlly requires to mark emtpy squares
Status: RESOLVED DUPLICATE of bug 341543
Alias: None
Product: picmi
Classification: Applications
Component: general (other bugs)
Version First Reported In: 2.0.0
Platform: Other Linux
: NOR minor
Target Milestone: ---
Assignee: Jakob Linke
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-12-04 10:02 UTC by heikki
Modified: 2014-12-04 15:25 UTC (History)
0 users

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Description heikki 2014-12-04 10:02:09 UTC
The manual says that the game i s over when all the on-squares have been marked correctly. That makes sense. But occasionally it happens that after I have marked all the on-squares right, I still need to mark one or two off-squares, before picmi accepts that the game is over

Reproducible: Always




I have not been able to pinpoint the exact logic behind this, but I suspect it has something to do with the coloring of the numbers on the rows and columns - which should not affect the end of the game in any way.

Of course the game is playable as is, but it is a slight irritation that I have to mark the last empties - and not even consistently.

As far as I see it, the logic ought to be simple: If all the on squares are marked as on, and none of the off-squares are marked as on, then the board has been solved, and the game is over.
Comment 1 Jakob Linke 2014-12-04 15:25:49 UTC

*** This bug has been marked as a duplicate of bug 341543 ***