on alien kmahjong, game always ends with 1 unmatched tile (I assume it begins with an odd number), therefore unsolvable, despite having checked 'generate solvable games'. So far this is the only layout I have encountered this bug. other layouts so far ok. Reproducible: Always Steps to Reproduce: 1. Since this is a game, that takes good skill to solve, and depends on solving it. However, it never should have only 1 unpaired tile left. No way to explain how to reproduce except by doing/counting tiles. Actual Results: odd number of total tiles (ALL BUT 1 PAIRED) Expected Results: even number of total tiles (PAIRED) GRRR
This bug was fixed in September 2010. See bug 221232. It even has the phrase "odd number" in the title. The fixes would have been released with KDE 4.5.2 in October 2010 and in KDE 4.6. You must have a very old copy of KDE or KMahjongg. Please update it. KDE 4.12 is current. *** This bug has been marked as a duplicate of bug 221132 ***