Set a background image for konsole and also set background transparency to something above 0%. It will not be transparent. However if one removes the background image then the transparency works. Reproducible: Always Steps to Reproduce: 1. Set both a background image and transparency. 2. 3. Actual Results: no transparency. Background image completely opaque. Expected Results: Transparency. One should be able to see through the background image.
Confirmed on KDE 4.10.2 on opensuse 12.3 x84-64 Also if you try to trick Konsole into using transparency with a wallpaper transparent itself, every action leaves some kind of visual trace or smear, but the window is only transparent for the very first frame, after that it seems the transparent image is added to itself over and over again. This might even be an other bug, but highly related.
(In reply to comment #1) > Confirmed on KDE 4.10.2 on opensuse 12.3 x84-64 > Also if you try to trick Konsole into using transparency with a wallpaper > transparent itself, every action leaves some kind of visual trace or smear, > but the window is only transparent for the very first frame, after that it > seems the transparent image is added to itself over and over again. > This might even be an other bug, but highly related. I forgot, this was Konsole 2.10.2 Yakuake 2.9.9 is showing very similar behavoir, but no smear/trace
Created attachment 84925 [details] setCompositionMode to Source when painting background for also aplying the opacity setting correctly one would probably make a little bit bigger changes, for example in ColorSchemeWallpaper to set the opacity there.
I think I know what to do to let Konsole behave the way we expect it to, but I do not know how the Konsole developers would like it to be implemented. If one of them could step by to say what he thinks on this matter it would be very nice. I am happy to help in any way I can. The patch allowes a transparent PNG to be chosen as backgound displaying transparently according to its opacity without smearing.
Created attachment 84927 [details] New Version of patch to fix error in previous ( do not check for useOpacity setting) error in the previous one that leads to misfunction, if transparency is set.
It is a little more complex than I thougt, sadly. The background, if it is not the wallpaper is with the proposed patch incorrect. I will think about it a little more and hopefully come back the next time with a proper solution.
It seems the first patch _is_ working how I expected... I am a little confused here...
Hello, your first patch works except the %opacity doesn't seem to work
(In reply to comment #8) > Hello, your first patch works except the %opacity doesn't seem to work I know, I could now that I know what the problem is easily get this to work also but I would have to change maybe 10 lines of code including extending the ColorSchemeWallpaper class that is being used, but I do not know if this is the way to go, but if you would like to just have it work, I will be glad providing a patch ;)
Yes, if you are willing to put together a patch please do and attach it - you could also upload it to reviewboard.kde.org w/ group as Konsole. Thanks
Created attachment 85085 [details] Proposed Patch for fixing Wallpaper transparency everything should work as expected, but I had to introduce a _opacity variable, which seemed a little unelegant.
Thanks a lot - I'll commit after a few minor changes.
Git commit 09ca63dbb602a2c5d4d58fd6c9ee9206668cf1cd by Kurt Hindenburg. Committed on 11/02/2014 at 01:47. Pushed by hindenburg into branch 'master'. Allow transparency to work when using images as backgrounds. Previously when using an image as the background, the opacity was ignored. This patch corrects that. Many thanks for patch to Wolfgang Brehm wolfgang brehm gmail com FIXED-IN: 2.13 M +10 -1 src/ColorScheme.cpp M +1 -1 src/ColorScheme.h M +3 -1 src/TerminalDisplay.cpp M +2 -0 src/TerminalDisplay.h http://commits.kde.org/konsole/09ca63dbb602a2c5d4d58fd6c9ee9206668cf1cd
Oh nice :D This community seems to work beautifully, I am really encouraged to fix other bugs in my free time. Definitely the next time one is bugging me ;)
Git commit d5d2d9ef0d41f2906f6995707b652b3260228f40 by Kurt Hindenburg. Committed on 11/02/2014 at 01:47. Pushed by hindenburg into branch 'frameworks'. Allow transparency to work when using images as backgrounds. Previously when using an image as the background, the opacity was ignored. This patch corrects that. Many thanks for patch to Wolfgang Brehm wolfgang brehm gmail com FIXED-IN: 2.13 (cherry picked from commit 09ca63dbb602a2c5d4d58fd6c9ee9206668cf1cd) M +10 -1 src/ColorScheme.cpp M +1 -1 src/ColorScheme.h M +3 -1 src/TerminalDisplay.cpp M +2 -0 src/TerminalDisplay.h http://commits.kde.org/konsole/d5d2d9ef0d41f2906f6995707b652b3260228f40
A possibly relevant merge request was started @ https://invent.kde.org/utilities/konsole/-/merge_requests/933
Git commit 8939910b61f2b9fd035a9bf9292dcdbda7ef17eb by Kurt Hindenburg, on behalf of Luis Javier Merino Morán. Committed on 16/12/2023 at 18:25. Pushed by hindenburg into branch 'master'. Show wallpaper on non-translucent top-levels For reasons, showing the background image (wallpaper) has become dependant on the ability of the top-level window to be translucent. This does not need to be so. Since 5bac30ab3, to draw the wallpaper, first a background color is used to fill the dirty region, and then the wallpaper is drawn, and the opacity of the background color and the wallpaper are separate, so we can fill with a totally opaque background color, and then draw a maybe translucent wallpaper over that, and no glitches should appear. Related: bug 477800, bug 157882 M +2 -2 src/terminalDisplay/TerminalPainter.cpp https://invent.kde.org/utilities/konsole/-/commit/8939910b61f2b9fd035a9bf9292dcdbda7ef17eb