Bug 307298 - regresion in interface?
Summary: regresion in interface?
Status: RESOLVED DUPLICATE of bug 298274
Alias: None
Product: konquest
Classification: Applications
Component: general (show other bugs)
Version: 2.1
Platform: unspecified Linux
: NOR wishlist
Target Milestone: ---
Assignee: Pierre Ducroquet
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-09-24 03:07 UTC by jodaddy1978
Modified: 2013-11-03 04:26 UTC (History)
2 users (show)

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Description jodaddy1978 2012-09-24 03:07:15 UTC
I would love it if you made the turn popup able to be set back to the old way, not a forced change but a choice.

The disire to make each and every event a separate popup may have been a bad idea -- without the ability to switch back to the old way.  To each their own, but my preference is for one popup for all events (legacy?).  When you controll 40+ planets and send a fleet from each of those each turn, and those planets are attacked each turn, it takes too much time clicking through (for me) that could be spent actually playing the game (80+ clicks vs. 1 scroll & click, if I scroll).

I play semi-large games (+5pc, 10x10, 64 planets) and the new way is too slow.  In the old version I would regularly send out 2000 - 6000 fleets a game -- and easily 40-50 fleets a turn, and that would be a pain to click OK or hit enter that many times just to start my turn.
Comment 1 Alexander Schuch 2013-11-03 04:26:37 UTC

*** This bug has been marked as a duplicate of bug 298274 ***