Application: konquest (2.1) KDE Platform Version: 4.8.00 (4.8.0 Qt Version: 4.8.0 Operating System: Linux 3.1-CHAKRA i686 Distribution: "Chakra Linux" -- Information about the crash: - What I was doing when the application crashed: - Run Konquest - Click in "New" - In Start New Game dialog, click in "OK" - In Final Standings dialog, click in "OK" - About 3 seconds later the game crashed. The crash can be reproduced every time. -- Backtrace: Application: Konquest (konquest), signal: Segmentation fault [KCrash Handler] #7 MapScene::getSectorSize (this=0x9c61f98) at /chakra/desktop-unstable/kdegames/src/kdegames-4.8.0/konquest/map/mapscene.cc:192 #8 0x080633e8 in PlanetItem::boundingRect (this=0x9f76a38) at /chakra/desktop-unstable/kdegames/src/kdegames-4.8.0/konquest/map/mapitems.cc:77 #9 0xb6f17e1d in QGraphicsItemPrivate::effectiveBoundingRect(QGraphicsItem*) const () from /usr/lib/libQtGui.so.4 #10 0xb6f17fc2 in QGraphicsItemPrivate::sceneEffectiveBoundingRect() const () from /usr/lib/libQtGui.so.4 #11 0xb6f4f138 in ?? () from /usr/lib/libQtGui.so.4 #12 0xb6f4f3e8 in ?? () from /usr/lib/libQtGui.so.4 #13 0xb68b22f4 in QApplicationPrivate::notify_helper(QObject*, QEvent*) () from /usr/lib/libQtGui.so.4 #14 0xb68b7723 in QApplication::notify(QObject*, QEvent*) () from /usr/lib/libQtGui.so.4 #15 0xb7544fa1 in KApplication::notify(QObject*, QEvent*) () from /usr/lib/libkdeui.so.5 #16 0xb62e623e in QCoreApplication::notifyInternal(QObject*, QEvent*) () from /usr/lib/libQtCore.so.4 #17 0xb631aa30 in ?? () from /usr/lib/libQtCore.so.4 #18 0xb6318128 in ?? () from /usr/lib/libQtCore.so.4 #19 0xb6318162 in ?? () from /usr/lib/libQtCore.so.4 #20 0xb5671532 in g_main_context_dispatch () from /usr/lib/libglib-2.0.so.0 #21 0xb5671d10 in ?? () from /usr/lib/libglib-2.0.so.0 #22 0xb5671fc4 in g_main_context_iteration () from /usr/lib/libglib-2.0.so.0 #23 0xb6318947 in QEventDispatcherGlib::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4 #24 0xb696598a in ?? () from /usr/lib/libQtGui.so.4 #25 0xb62e4dcd in QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4 #26 0xb62e5069 in QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4 #27 0xb62ea24a in QCoreApplication::exec() () from /usr/lib/libQtCore.so.4 #28 0xb68b0154 in QApplication::exec() () from /usr/lib/libQtGui.so.4 #29 0x080570ce in main (argc=) at /chakra/desktop-unstable/kdegames/src/kdegames-4.8.0/konquest/Konquest.cc:58 Reported using DrKonqi
I could reproduce this on Konquest 2.1, KDE Platform Version 4.8.1, Qt version 4.8.0-1ubuntu9 (Kubuntu 12.04 beta). It happened when both players were computers (weak), which seems to be the default. When I changed player 0 to a human, I could then play the game -- although it would later crash when I closed Konquest (reported in a subsequent bug).
Created attachment 69743 [details] New crash information added by DrKonqi konquest (2.1) on KDE Platform 4.8.1 (4.8.1) using Qt 4.8.0 exactly same problem here, it always crashs after i start new game :C -- Backtrace (Reduced): #6 0x000000000041d992 in MapScene::getSectorSize() () #7 0x000000000041e935 in PlanetItem::boundingRect() const () #8 0x00007f0b777548de in QGraphicsItemPrivate::effectiveBoundingRect(QGraphicsItem*) const () from /usr/lib64/qt4/libQtGui.so.4 #9 0x00007f0b77754a52 in QGraphicsItemPrivate::sceneEffectiveBoundingRect() const () from /usr/lib64/qt4/libQtGui.so.4 #10 0x00007f0b77793fec in QGraphicsSceneBspTreeIndexPrivate::_q_updateIndex() () from /usr/lib64/qt4/libQtGui.so.4
*** This bug has been marked as a duplicate of bug 296290 ***
Created attachment 73087 [details] New crash information added by DrKonqi konquest (2.1) on KDE Platform 4.8.4 (4.8.4) using Qt 4.8.1 I clicked on start new game, left Computer vs Computer as the only two players, and the game crashed. -- Backtrace (Reduced): #7 MapScene::getSectorSize (this=0xa1a52a8) at ../../konquest/map/mapscene.cc:192 #8 0x080621b8 in PlanetItem::boundingRect (this=0xa3734c0) at ../../konquest/map/mapitems.cc:77 #9 0xb6e8529d in QGraphicsItemPrivate::effectiveBoundingRect (this=0xa65f868, topMostEffectItem=0x0) at graphicsview/qgraphicsitem.cpp:2857 #10 0xb6e85442 in QGraphicsItemPrivate::sceneEffectiveBoundingRect (this=0xa65f868) at graphicsview/qgraphicsitem.cpp:2908 #11 0xb6ebc9e8 in _q_updateIndex (this=0xa1a54d8) at graphicsview/qgraphicsscenebsptreeindex.cpp:175