Created attachment 67814 [details]
Version: unspecified (using KDE 4.7.3)
Start the game.
Wait for the moment when it asks you about a discarded tile and resize window slightly (I'm making it 5 mm less wide with dragging the right border).
Button No claim, timer (and other buttons, if you can claim) will become thinner, while there's enough space for them both in height and in width.
Steps to Reproduce:
Just resize it!
Seems that it doesn't happen if there's no timer.
Wrong size of buttons.
Right (same) size of buttons :D
Moving instead of resizing, I guess.
KDE Development Platform: 4.7.3 (4.7.3)
Unity on Ubuntu 11.10 64 bit.
SVN commit 1275350 by wrohdewald:
when resizing the main window, the action buttons should
not shrink in height
backported from trunk r1273158
FIXED-IN: KDE 4.8.1
M +5 -3 humanclient.py
WebSVN link: http://websvn.kde.org/?view=rev&revision=1275350