Version: 1.5 (using KDE 4.7.0) OS: Linux After using "undo" button balls dissapeared and moves have not correctly computed. Reproducible: Always Steps to Reproduce: Move any ball to any position and use "undo" button Actual Results: Balls have disappear, any further moves computed incorrectly Expected Results: Balls moved to previous position
Any progress resolving the bug? klines 4.7.2 the same problem.
Any progress resolving the bug?
SVN commit 1269603 by aacid: Give the item a size, otherwise it's not seen by the user and thinks it is not there If you ask me this call should be in the BallItem constructor, but nobody asked me :D BUGS: 280852 FIXED-IN: 4.8.0 M +1 -0 scene.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1269603
*** Bug 289796 has been marked as a duplicate of this bug. ***
4.8.1 HAS THE SAME BUG!!!! When it'll fix? Never?
What exactly is still broken? I can undo and the item remains visible.
Choose ball, move it, undo and ball disapear instead of go back. Ball return on previuos posission but it became invisible.
Created attachment 69505 [details] Start posission
Created attachment 69506 [details] move ball
Created attachment 69507 [details] undo (must be start posission klines1.png)
Can you please check your application version under "Help->About Kolor Lines"?
I'm sure that version is 4.8.1. I just upgrade Ubuntu to 12.04 I can check today later.
klines version 1.5 KDE 4.8.1
--- kdegames-4.8.1/klines/scene.cpp 2011-08-07 19:48:13.000000000 +0400 +++ scene.cpp 2011-12-21 22:32:18.000000000 +0400 @@ -641,6 +641,7 @@ item->setColor(col); item->setPos( fieldToPix( FieldPos(x,y) ) ); item->show(); + item->setRenderSize(KLinesRenderer::cellExtent()); m_field[x][y] = item; } }
Sergey, learn to be polite, shouting won't help.
SVN commit 1285251 by aacid: Dirk branched 2 hours before my commit and thus the fix was only available in the KDE 4.9 branch FIXED-IN: 4.8.2 M +1 -0 scene.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1285251
Albert, I ask about this bug more than half year. I think that nobody read this page. What we need is just include one missing line to source. To use this game I have to recompile sources since version 4.7.3 How long it takes to commit one line to source?
So you thought noone was reading and because of that decided TO SHOUT? Next time you think noone is reading i suggest you to find alternate ways of communication like the kdegames mailing list or the kde games irc channel or the kde forum :-)
I thnk this is not correct place for such discussions. If you have other advices you can write directly to my e-mail.
*** Bug 296014 has been marked as a duplicate of this bug. ***