Version: unspecified (using KDE 4.7.0) OS: Linux The sun shading assumes a base tile layout of 1x2 tiles. As a result, the sun shading is incorrect for themes such as OSM. Reproducible: Always Steps to Reproduce: Activate View->Sun Contol->Sun Shading->Shadow. Actual Results: Shadow and sun regions don't follow the form of a wave because they are too wide. Expected Results: Shadow and sun regions should follow the form of a "wave".
Git commit 9744ed0a14f203ba5ad7badeae1d02528aea8117 by Bernhard Beschow. Committed on 29/07/2011 at 17:22. Pushed by beschow into branch 'kde-4.7'. fix sun shading to use correct number of base tiles BUG: 279018 M +5 -0 src/lib/MergedLayerDecorator.h M +6 -1 src/lib/StackedTileLoader.cpp M +11 -6 src/lib/MergedLayerDecorator.cpp http://commits.kde.org/marble/9744ed0a14f203ba5ad7badeae1d02528aea8117
Git commit 2abd29ecf60782c64da4bc733536975da0c03979 by Bernhard Beschow. Committed on 29/07/2011 at 17:22. Pushed by beschow into branch 'master'. fix sun shading to use correct number of base tiles BUG: 279018 (cherry picked from commit 9744ed0a14f203ba5ad7badeae1d02528aea8117) M +4 -0 src/lib/MergedLayerDecorator.h M +5 -1 src/lib/StackedTileLoader.cpp M +14 -14 src/lib/MergedLayerDecorator.cpp http://commits.kde.org/marble/2abd29ecf60782c64da4bc733536975da0c03979