Version: unspecified OS: Linux Now Kajongg plays 13-tiles mahjongg game. In some area like Taiwan, we play 16-tiles game. I hope that Kajongg can also support 16-tiles game too. Reproducible: Didn't try
Hi, Agree, 16 tiles would be nice ! I have learned mahjong in Taiwan and created a KDE account just to +1 this request ;) Good game !
I implemented basic support but somebody else will have to define the specific rules. Right now it is a subset of Classical Chinese with 16 tiles. You can implement them in predefined.py and in rulecode.py - if you need help, just ask
Git commit 1a7d9a87fe1a1ced03c9043717dcb88b07d37292 by Wolfgang Rohdewald. Committed on 10/02/2025 at 22:11. Pushed by wrohdewald into branch 'master'. Very first alpha for Taiwanese 16-tile game. Somebody else will have to define correct rules, see also bug report Related: bug 25, bug 04 M +1 -1 src/hand.py M +1 -1 src/handboard.py M +67 -5 src/predefined.py M +1 -0 src/rule.py M +29 -1 src/rulecode.py M +2 -2 src/servertable.py https://invent.kde.org/games/kajongg/-/commit/1a7d9a87fe1a1ced03c9043717dcb88b07d37292
Hi, Great news, thanks ! I have tried to install the latest master on Linux Mint, but I gave up :) I will wait for the official release. Thanks again !
This should work for most distros: For kajongg master, install from software manager: git Python3-pip Python3-qtpy python3-pyqt6 python3-pyqt6.qtsvg Python3-twisted Kdegames-mahjongg-data-kf5 (instead of pyqt6, pyside6 would also do) Then open a terminal window and enter git clone https://github.com/KDE/kajongg.git cd kajongg/src ./kajongg.py