Version: 0.5 (using KDE 4.4.4) OS: Linux When trying to start a new 16x or 25x puzzle, ksudoku freezes after clicking play-button. The real reason seems to be a huge number of loop-iterations in Puzzle::createPartial(). The number of iterations is naturally proportional to the size of the puzzle. Reproducible: Always Steps to Reproduce: Start a new 16x or 25x puzzle. OS: Linux (x86_64) release 2.6.35-10-generic Compiler: cc
I have tested ksudoku from trunk with identical results. This bug was reported in https://bugs.edge.launchpad.net/ubuntu/+source/kdegames/+bug/552315
*** This bug has been marked as a duplicate of bug 242300 ***