Version: unspecified (using Devel) OS: Linux The blur effect isn't working on my machine. This has happened since I first tried it in beta1, and still happens on beta2. When I try to enable it, KWin has this to say: kwin(2069) KWin::EffectsHandlerImpl::loadEffect: Trying to load "kwin4_effect_blur" kwin(2069): Invalid framebuffer status: 0 QPainter::begin: Paint device returned engine == 0, type: 2 QPainter::end: Painter not active, aborted QPainter::begin: Paint device returned engine == 0, type: 2 QPainter::end: Painter not active, aborted QPainter::begin: Paint device returned engine == 0, type: 2 QPainter::end: Painter not active, aborted QPainter::begin: Paint device returned engine == 0, type: 2 QPainter::end: Painter not active, aborted ...and I get no sweet blur effects. :( Reproducible: Always Info about my 64-bit machine: kwin(2069) KWin::CompositingPrefs::detect: glx version is 1 . 2 kwin(2069) KWin::CompositingPrefs::detectDriverAndVersion: GL vendor is "Tungsten Graphics, Inc" kwin(2069) KWin::CompositingPrefs::detectDriverAndVersion: GL renderer is "Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100328 2010Q1 " kwin(2069) KWin::CompositingPrefs::detectDriverAndVersion: GL version is "1.4 (2.1 Mesa 7.8.1)" kwin(2069) KWin::CompositingPrefs::detectDriverAndVersion: Detected driver "intel" , version "2010.Q.1"
*** This bug has been marked as a duplicate of bug 240956 ***