Version: 3.0 (02 Aug 2007) (using 4.3.4 (KDE 4.3.4), Debian packages) Compiler: cc OS: Linux (x86_64) release 2.6.30-2-amd64 I'm classifying this as a bug report, and not a feature request because previous versions KMines had no trouble with custom games that were 50x50 and had roughly 300 mines. As this is the style of game that I typically play, I immediately noticed when a game upgrade suddenly made it impossible to play large games any more. How to reproduce: 1) Go to Settings -> Configure KMines -> Custom Game 2) Attempt to set a game to 50 x 50 with 350 mines. Additional: The maximum value of '99' for mines is suspiciously base 10. Could it be that someone thought 2 digits would always be enough?
Note, I set the limit to 200 ... it that reasonable or can it be 999 even? *** This bug has been marked as a duplicate of bug 163806 ***