Version: 0.6.0 (using 4.2.2 (KDE 4.2.2), Kubuntu packages) Compiler: cc OS: Linux (i686) release 2.6.28-14-generic Dragging one of the objects works fine, but when you click the left mousebutton to place the object permanently in the scene, it disappears and does not reappear as a permanent part of the scene until a full second later. Surely, this delay could be made shorter?
Just for the record, the delay is not because i like it, it just happens for technical reasons, that is some computations need to take place and they are not immediate, so yes, it can probably make shorter, but it's not trivial.
Frankly as a user my son doesn't care, its just broken he gets extremely frustrated. If it would be to complex to change the base design so it preforms at a non-perceptibly to the user, why don't you just fake it. Not really a programmer but conceptually wouldn't the following be a good solution? "When the user clicks the button, keep the object above page where they clicked, after the page underneath has been updated THEN kill the object above. although you might need to span a new process so that they are not locked from picking a new object while this is occurring" from a user perspective it placing would be instant and you wouldn't have to fix the technical design limitation. Really love the game, just think that this change would make it more playable for most people
Dear Bug Submitter, This bug has been stagnant for a long time. Could you help us out and re-test if the bug is valid in the latest version? I am setting the status to NEEDSINFO pending your response, please change the Status back to REPORTED when you respond. Thank you for helping us make KDE software even better for everyone!
There is no noticeable delay when releasing dragged objects now.
Thanks for the update!