Version: (using KDE 4.1.0) Compiler: gcc 4.2.1 OS: Linux Installed from: Compiled From Sources Steps to reproduce: 1, Change the game type to klondike. 2. Find a game where there is an Ace to be put up time 3. Restart the game and while it's being delt press demo. I have been able to reproduce this many times. I will attach a screenshot of what happens.
Created attachment 26903 [details] screenshot
For testing I'm using game number 650803733. Sometimes it happens and sometimes it doesn't. When trying with a debug build I get a crash with the backtrace: Application: KPatience (kpat), signal SIGABRT [?1034h[Thread debugging using libthread_db enabled] [New Thread 0xb54e86f0 (LWP 20733)] 0xffffe410 in __kernel_vsyscall () [Current thread is 0 (process 20733)] Thread 1 (Thread 0xb54e86f0 (LWP 20733)): #0 0xffffe410 in __kernel_vsyscall () #1 0xb66d16f6 in nanosleep () from /lib/libc.so.6 #2 0xb66d150b in sleep () from /lib/libc.so.6 #3 0xb7b1623a in ?? () from /opt/kde4/lib/libkdeui.so.5 #4 0x00000001 in ?? () #5 0x00000000 in ?? () #0 0xffffe410 in __kernel_vsyscall ()
*** This bug has been marked as a duplicate of bug 165916 ***