Version: (using Devel)
Installed from: Compiled sources
Compiler: gcc 4.2.3
- turn on show paint and minimize animation plugins and hit apply.
- minimize a window
and now we can see entire screen repainting. on my athlon 2400xp+ it takes form 20-40% of cpu time.
Reason is that the method progress() of TimeLine is called to check if the animation is still running. But method value() should be used as the progress is not increased if time is added.
Does this bug still occur? Although the code has not been changed I cannot reproduce it.
This bug has been fixed by Sebastian Kügler: http://websvn.kde.org/?view=rev&revision=803465
(strange that the bug has not been closed automatically...)