Version: (using KDE KDE 3.5.6) Installed from: Ubuntu Packages OS: Linux program just crashed while loading a game (the map loading was cross). this is what i got from the debug: Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". [Thread debugging using libthread_db enabled] [New Thread -1233877296 (LWP 8554)] [New Thread -1247528048 (LWP 8555)] [KCrash handler] #6 0x082e10ad in QValueList<unsigned long>::begin (this=0x55) at /usr/share/qt3/include/qvaluelist.h:475 #7 0x082e0684 in BosonEffectProperties::loadEffectProperties (ids=@0x55) at /build/buildd/boson-0.13/boson/gameview/bosoneffectproperties.cpp:291 #8 0x0834559c in UnitPropertiesEffects::loadUnitType (this=0x1014d758, prop=0x9697780) at /build/buildd/boson-0.13/boson/gameview/bosoneffectmanager.cpp:41 #9 0x08344417 in BosonEffectManager::loadUnitType (this=0x8867668, prop=0x9697780) at /build/buildd/boson-0.13/boson/gameview/bosoneffectmanager.cpp:148 #10 0x08325234 in BosonUfoCanvasWidget::slotAddItemContainerData ( this=0x8864100, c=0x10cb13a0) at /build/buildd/boson-0.13/boson/gameview/bosonufocanvaswidget.cpp:723 #11 0x08326eea in BosonUfoCanvasWidget::qt_invoke (this=0x8864100, _id=6, _o=0xbfe79564) at /build/buildd/boson-0.13/debian/build-area/boson/bosonufocanvaswidget.moc:122 #12 0xb70b788b in QObject::activate_signal () from /usr/lib/libqt-mt.so.3 #13 0x08379bd2 in BosonViewData::signalItemContainerAdded (this=0x87d0e60, t0=0x10cb13a0) at /build/buildd/boson-0.13/debian/build-area/boson/bosonviewdata.moc:112 #14 0x08379d5b in BosonViewData::slotAddItemContainerFor (this=0x87d0e60, item=0xa7a5c90) at /build/buildd/boson-0.13/boson/bosonviewdata.cpp:129 #15 0x0827a0eb in BosonStartingStartScenarioGUI::startTask (this=0x91e0748) at /build/buildd/boson-0.13/boson/bosonguistarting.cpp:386 #16 0x0849d577 in BosonStartingTask::start (this=0x91e0748, timePassed=7156) at /build/buildd/boson-0.13/boson/gameengine/bosonstarting.cpp:432 #17 0x0849fed4 in BosonStarting::executeTasks (this=0x8fd1d90, tasks=@0xbfe79730) at /build/buildd/boson-0.13/boson/gameengine/bosonstarting.cpp:172 #18 0x084a0445 in BosonStarting::start (this=0x8fd1d90) at /build/buildd/boson-0.13/boson/gameengine/bosonstarting.cpp:262 #19 0x084a06d1 in BosonStarting::slotStart (this=0x8fd1d90) at /build/buildd/boson-0.13/boson/gameengine/bosonstarting.cpp:190 #20 0x084a08aa in BosonStarting::qt_invoke (this=0x8fd1d90, _id=5, _o=0xbfe798b8) at /build/buildd/boson-0.13/debian/build-area/boson/bosonstarting.moc:245 #21 0xb70b788b in QObject::activate_signal () from /usr/lib/libqt-mt.so.3 #22 0xb7443ae0 in QSignal::signal () from /usr/lib/libqt-mt.so.3 #23 0xb70d781e in QSignal::activate () from /usr/lib/libqt-mt.so.3 #24 0xb70df234 in QSingleShotTimer::event () from /usr/lib/libqt-mt.so.3 #25 0xb704ea60 in QApplication::internalNotify () from /usr/lib/libqt-mt.so.3 #26 0xb705088f in QApplication::notify () from /usr/lib/libqt-mt.so.3 #27 0xb7757ce2 in KApplication::notify () from /usr/lib/libkdecore.so.4 #28 0x083d9fb0 in QApplication::sendEvent (receiver=0x8796b08, event=0xbfe79c08) at /usr/share/qt3/include/qapplication.h:520 #29 0xb70414ab in QEventLoop::activateTimers () from /usr/lib/libqt-mt.so.3 #30 0xb6ff5d25 in QEventLoop::processEvents () from /usr/lib/libqt-mt.so.3 #31 0x083d98cc in BoEventLoop::processEvents (this=0xbfe79ee8, flags=4) at /build/buildd/boson-0.13/boson/gameengine/boeventloop.cpp:176 #32 0xb7069136 in QEventLoop::enterLoop () from /usr/lib/libqt-mt.so.3 #33 0xb7068f46 in QEventLoop::exec () from /usr/lib/libqt-mt.so.3 #34 0xb7050609 in QApplication::exec () from /usr/lib/libqt-mt.so.3 #35 0x08254908 in main (argc=8372728, argv=0xb7592000) at /build/buildd/boson-0.13/boson/programs/main.cpp:245
Unfortunately, Boson is no longer maintained. we're closing out all the boson bugs in Bugzilla since there is no chance of them being fixed.
Accepting Andreas Beckermann's request to reopen the Boson's bugs. Sorry for the spam.
Boson is considered discontinued. Closing bugs as UNMAINTAINED.