Bug 112352 - network audio streams improper handling with gstreamer engine
Summary: network audio streams improper handling with gstreamer engine
Status: RESOLVED DUPLICATE of bug 103113
Alias: None
Product: amarok
Classification: Applications
Component: general (show other bugs)
Version: 1.3
Platform: unspecified Linux
: NOR normal
Target Milestone: ---
Assignee: Amarok Developers
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2005-09-10 12:36 UTC by Max Kovgan
Modified: 2006-06-11 12:32 UTC (History)
0 users

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Description Max Kovgan 2005-09-10 12:36:43 UTC
Version:           1.3 (using KDE 3.4.2, Kubuntu Package 4:3.4.2-0ubuntu0hoary2 )
Compiler:          gcc version 3.3.5 (Debian 1:3.3.5-8ubuntu2)
OS:                Linux (i686) release 2.6.12.4

When you play network stream some times ( see later when )
amarok gets into 100% CPU load.
The system load average rises very much ( I am on 2.6 kernel, so it is really high ). 
Backtrace is a problem since the application takes over the CPU.

how to reproduce:
The behaviour is not always reproducable. maybe it relates the network load as described by a similar bug.

press any of the suggested streams, then, don't wait the stream to load and press another stream and then another, after 5-10 attempts amarok starts to behave stunned.
It must be threads synchronisation related, because the problem never occurred when playing 1 stream.

good Luck.
Comment 1 Mark Kretschmann 2005-10-15 09:23:23 UTC

*** This bug has been marked as a duplicate of 103113 ***