| Summary: | Unreal Engine Blueprints right click search menu | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Znmop <mihai4games> |
| Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | CC: | kdedev, nate, s_chriscollins, xaver.hugl |
| Priority: | NOR | ||
| Version First Reported In: | 6.4.4 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | https://invent.kde.org/plasma/kwin/-/commit/4dd843cc025fd1c6602cefd532b5c9566c77ff4a | Version Fixed/Implemented In: | 6.5.4 |
| Sentry Crash Report: | |||
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Description
Znmop
2025-09-04 17:17:26 UTC
Moving to kwin, which is responsible for UI windows Please report this issue to Unreal engine. As a Wayland native application, you're not supposed to use X11 for anything... especially not for input while the window in question is not focused. Hmm, sorry, I was corrected, UE is still an X11 app. I can't explain the bug in that case though. Seems like it's still an app bug, no? Could be, but we need more information to be sure. *** Bug 511679 has been marked as a duplicate of this bug. *** A possibly relevant merge request was started @ https://invent.kde.org/plasma/kwin/-/merge_requests/8377 Git commit 4dd843cc025fd1c6602cefd532b5c9566c77ff4a by Xaver Hugl. Committed on 18/11/2025 at 23:13. Pushed by zamundaaa into branch 'master'. events: ignore XCB_FOCUS_OUT events by default They cause problems with some applications that do questionable things with override redirect windows. As the event is only needed for other questionable application behavior (apps rejecting focus), and wlroots doesn't seem to need it either, ignore the event entirely. If any problems arise, KWIN_ENABLE_FOCUS_OUT=1 can be set to get the old behavior back. M +10 -0 src/events.cpp https://invent.kde.org/plasma/kwin/-/commit/4dd843cc025fd1c6602cefd532b5c9566c77ff4a |