Summary: | Unreal Engine Blueprints right click search menu | ||
---|---|---|---|
Product: | [Plasma] kwin | Reporter: | Znmop <mihai4games> |
Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | REPORTED --- | ||
Severity: | normal | CC: | kdedev, nate, xaver.hugl |
Priority: | NOR | ||
Version First Reported In: | 6.4.4 | ||
Target Milestone: | --- | ||
Platform: | Arch Linux | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Znmop
2025-09-04 17:17:26 UTC
Moving to kwin, which is responsible for UI windows Please report this issue to Unreal engine. As a Wayland native application, you're not supposed to use X11 for anything... especially not for input while the window in question is not focused. Hmm, sorry, I was corrected, UE is still an X11 app. I can't explain the bug in that case though. Seems like it's still an app bug, no? Could be, but we need more information to be sure. |