| Summary: | Fullscreen games move between monitors | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | APTX <marek321> |
| Component: | multi-screen | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED WORKSFORME | ||
| Severity: | normal | CC: | nate, xaver.hugl |
| Priority: | NOR | Keywords: | multiscreen |
| Version First Reported In: | 6.4.1 | ||
| Target Milestone: | --- | ||
| Platform: | Gentoo Packages | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
|
Description
APTX
2025-07-02 14:44:21 UTC
This is most likely the game just putting the window on the wrong output, after we moved it around because of annoying temporary hotplug events. I tried to test this and debug it further, but unfortunately Timberborn went completely crazy, continously resizing the window back and forth between two random sizes when I unplugged the screen it was on, so I wouldn't call that a conclusive result. I also tested with Brotato though, and it correctly went back to the screen it was on originally when I plugged the screen back in. Can you test with another game and see if that also has the issue? Also, do other (native Wayland) fullscreen windows have the problem? 🐛🧹 ⚠️ This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information, then set the bug status to REPORTED. If there is no change for at least 30 days, it will be automatically closed as RESOLVED WORKSFORME. For more information about our bug triaging procedures, please read https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging. Thank you for helping us make KDE software even better for everyone! 🐛🧹 This bug has been in NEEDSINFO status with no change for at least 30 days. Closing as RESOLVED WORKSFORME. |