Summary: | [Feature] Steam Achievement/Event Marker Integration + Smart Clip Generation for Gameplay Editing | ||
---|---|---|---|
Product: | [Applications] kdenlive | Reporter: | Erikcht <qrcyen> |
Component: | Timeline & Editing | Assignee: | Jean-Baptiste Mardelle <jb> |
Status: | REPORTED --- | ||
Severity: | wishlist | CC: | fritzibaby |
Priority: | NOR | ||
Version First Reported In: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Other | ||
URL: | https://discuss.kde.org/t/feature-request-steam-game-recording-beta-integration-with-kdenlive/19189 | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | Timeline and Event Markers from Steam Recording |
Description
Erikcht
2025-05-26 05:59:06 UTC
Created attachment 181754 [details]
Timeline and Event Markers from Steam Recording
*** Bug 504796 has been marked as a duplicate of this bug. *** *** Bug 490905 has been marked as a duplicate of this bug. *** Here's the refined feature request incorporating your detailed gameplay recording specifications, structured for maximum clarity in Bugzilla: --- **š® Enhanced Steam Game Recording Integration for Kdenlive** **Core Feature Request** Native support for Steam's **event-triggered recordings** with achievement markers and intelligent clipping in Kdenlive. --- **š Proposed Workflow** 1. **Event-Triggered Markers** - Automatic insertion of metadata markers when: - Achievements unlock - Game events occur (kills, deaths, etc. - for Valve/Source games) - **Marker content**: ```plaintext [ACHIEVEMENT UNLOCKED] ⢠Icon: [Achievement_Icon.webp] ⢠Title: "Lagoon City Completed" (localized via Steam) ⢠Description: "Cleared all of LAGOON CITY" ``` 2. **Smart Clipping System** - **Clip generation**: - Default 12-second clips (5s pre-event + 2s event + 5s post-event) - Preserves original VOD while creating edited clip copies - **Visual treatment**: - Achievement pop-up animation rendered as burn-in overlay - Optional XML metadata track for frame-accurate editing 3. **Editing Advantages** ```plaintext ⢠Auto-generated timeline markers for all events ⢠Batch export of achievement highlights ⢠Searchable clip library filtered by event type ``` --- **š Localization & Compatibility** - Leverages Steam's existing achievement translation system - Supports all Steam-recognized: - Achievements (see [SteamDB example](https://steamdb.info/app/2022670/stats/)) - Source Engine events (TF2/CS2 killfeeds, etc.) --- **š” Why This Matters** _"For 'Let's Play' creators, this eliminates hours of manual editing. Currently, I have to:_ 1. _Scrub through hours of VODs looking for achievement sounds_ 2. _Manually add titles/descriptions_ 3. _Rebuild context with B-roll_ _With this integration, Kdenlive could automatically assemble highlight reels."_ |