| Summary: | [Feature] Steam Achievement/Event Marker Integration + Smart Clip Generation for Gameplay Editing | ||
|---|---|---|---|
| Product: | [Applications] kdenlive | Reporter: | Erikcht <qrcyen> |
| Component: | Timeline & Editing | Assignee: | Jean-Baptiste Mardelle <jb> |
| Status: | REPORTED --- | ||
| Severity: | wishlist | CC: | fritzibaby |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Other | ||
| URL: | https://discuss.kde.org/t/feature-request-steam-game-recording-beta-integration-with-kdenlive/19189 | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | Timeline and Event Markers from Steam Recording | ||
|
Description
Erikcht
2025-05-26 05:59:06 UTC
Created attachment 181754 [details]
Timeline and Event Markers from Steam Recording
*** Bug 504796 has been marked as a duplicate of this bug. *** *** Bug 490905 has been marked as a duplicate of this bug. *** Here's the refined feature request incorporating your detailed gameplay recording specifications, structured for maximum clarity in Bugzilla:
---
**š® Enhanced Steam Game Recording Integration for Kdenlive**
**Core Feature Request**
Native support for Steam's **event-triggered recordings** with achievement markers and intelligent clipping in Kdenlive.
---
**š Proposed Workflow**
1. **Event-Triggered Markers**
- Automatic insertion of metadata markers when:
- Achievements unlock
- Game events occur (kills, deaths, etc. - for Valve/Source games)
- **Marker content**:
```plaintext
[ACHIEVEMENT UNLOCKED]
⢠Icon: [Achievement_Icon.webp]
⢠Title: "Lagoon City Completed" (localized via Steam)
⢠Description: "Cleared all of LAGOON CITY"
```
2. **Smart Clipping System**
- **Clip generation**:
- Default 12-second clips (5s pre-event + 2s event + 5s post-event)
- Preserves original VOD while creating edited clip copies
- **Visual treatment**:
- Achievement pop-up animation rendered as burn-in overlay
- Optional XML metadata track for frame-accurate editing
3. **Editing Advantages**
```plaintext
⢠Auto-generated timeline markers for all events
⢠Batch export of achievement highlights
⢠Searchable clip library filtered by event type
```
---
**š Localization & Compatibility**
- Leverages Steam's existing achievement translation system
- Supports all Steam-recognized:
- Achievements (see [SteamDB example](https://steamdb.info/app/2022670/stats/))
- Source Engine events (TF2/CS2 killfeeds, etc.)
---
**š” Why This Matters**
_"For 'Let's Play' creators, this eliminates hours of manual editing. Currently, I have to:_
1. _Scrub through hours of VODs looking for achievement sounds_
2. _Manually add titles/descriptions_
3. _Rebuild context with B-roll_
_With this integration, Kdenlive could automatically assemble highlight reels."_
|