| Summary: | Shake cursor effect triggers while in fullscreen applications like games | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | leon.halic |
| Component: | effects-various | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | REPORTED --- | ||
| Severity: | normal | CC: | nate, renner0, yanexbug |
| Priority: | NOR | ||
| Version First Reported In: | 6.1.1 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
leon.halic
2024-06-30 10:59:13 UTC
The shake cursor effect will be disabled if the game constrains the cursor. As is, there is no such a thing as game mode so we rely on some heuristics instead. (In reply to Vlad Zahorodnii from comment #1) > The shake cursor effect will be disabled if the game constrains the cursor. > As is, there is no such a thing as game mode so we rely on some heuristics > instead. So if the shake cursor is still working in-game, it means the game is at fault for not constraining it? Also, i noticed that sometimes alt-tabbing fixes it or breaks it again. So I am not sure what is going on. Yeah it sounds like the pointer is not properly constrained for some reason *** Bug 489935 has been marked as a duplicate of this bug. *** |