Summary: | Animation player drops frames unconditionally and ignores the user settings | ||
---|---|---|---|
Product: | [Applications] krita | Reporter: | ahmett <Ahmettabak1> |
Component: | Animation | Assignee: | Dmitry Kazakov <dimula73> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | dimula73, halla |
Priority: | NOR | Keywords: | regression, release_blocker |
Version First Reported In: | git master (please specify the git hash!) | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
skips some frames and cannot display each one
system info crash_lower playback speed |
Please make the original file available and provide the information from help->system information for bug report. Created attachment 160286 [details]
system info
I noticed 2 more bugs.
1-There is a problem of not being able to play again. The timeline stops at the last frame of the range.
2- When you reduce the playback speed to 50, the krita crashes.
Comment on attachment 160286 [details] system info >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA8888 > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_compressed_EAC_RG11_signed_texture > GL_EXT_color_buffer_float > GL_EXT_color_buffer_half_float > GL_ANGLE_framebuffer_blit > GL_ANGLE_base_vertex_base_instance > GL_OES_compressed_ETC2_RGB8_texture > GL_NV_framebuffer_blit > GL_ANGLE_get_serialized_context_string > GL_OES_compressed_EAC_R11_signed_texture > GL_EXT_map_buffer_range > GL_KHR_debug > GL_ANGLE_texture_compression_dxt5 > GL_OES_standard_derivatives > GL_OES_texture_float > GL_EXT_clip_control > GL_OES_surfaceless_context > GL_EXT_multisampled_render_to_texture > GL_ANGLE_get_tex_level_parameter > GL_NV_fence > GL_ANGLE_copy_texture_3d > GL_ANGLE_provoking_vertex > GL_EXT_blend_minmax > GL_ANGLE_memory_size > GL_OES_depth32 > GL_CHROMIUM_bind_uniform_location > GL_OES_rgb8_rgba8 > GL_OVR_multiview > >QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > Detected renderers: > (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) > (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > >useBufferInvalidation (config option): false > > >Hardware Information > > GPU Acceleration: auto > Memory: 32709 Mb > Number of Cores: 8 > Swap Location: C:/Users/TBK/AppData/Local/Temp > Built for: sse2 > Base instruction set: fma3+avx2 > Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 > >Current Settings > > Current Swap Location: C:/Users/TBK/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 200 > Use OpenGL: true > Use OpenGL Texture Buffer: false > Disable Vector Optimizations: false > Disable AVX Optimizations: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 60 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Resource Location: C:/Users/TBK/AppData/Roaming/krita > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: true > Use Zip64: false > > >Loaded Python Plugins > KritaToSpine > LazyTextTool > PaletteGenerator > RandomShuffler > ToolBarUI > actuator > align2selection > custompreview > dockerundercursor > growPixels > imagine_board > keyframe_layer > krita-redesign > label-box > shortcut_composer > subwindowOrganizer > theme_creator > timer_watch > windowed_new_view > yetanotherplugin > assignprofiledialog > batch_exporter > channels2layers > colorspace > comics_project_management_tools > documenttools > exportlayers > filtermanager > lastdocumentsdocker > mixer_slider_docker > plugin_importer > quick_settings_docker > scripter > tenbrushes > tenscripts > > >Display Information >Number of screens: 2 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Physical DPI102.406 > Logical DPI96 > Physical Size: 476, 268 > Position: 0, 0 > Resolution in pixels: 1920x1080 > Manufacturer: Wacom Tech > Model: Cintiq 22HD > Refresh Rate: 60 > Serial Number: 2JBC000292 > Screen: 1 > Name: \\.\DISPLAY2 > Depth: 32 > Scale: 1 > Physical DPI90.1585 > Logical DPI96 > Physical Size: 473, 296 > Position: 1920, -63 > Resolution in pixels: 1680x1050 > Manufacturer: Acer Technologies > Model: Acer X223W > Refresh Rate: 59 > Serial Number: LAP080374200 > Comment on attachment 160286 [details] system info >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA8888 > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_compressed_EAC_RG11_signed_texture > GL_EXT_color_buffer_float > GL_EXT_color_buffer_half_float > GL_ANGLE_framebuffer_blit > GL_ANGLE_base_vertex_base_instance > GL_OES_compressed_ETC2_RGB8_texture > GL_NV_framebuffer_blit > GL_ANGLE_get_serialized_context_string > GL_OES_compressed_EAC_R11_signed_texture > GL_EXT_map_buffer_range > GL_KHR_debug > GL_ANGLE_texture_compression_dxt5 > GL_OES_standard_derivatives > GL_OES_texture_float > GL_EXT_clip_control > GL_OES_surfaceless_context > GL_EXT_multisampled_render_to_texture > GL_ANGLE_get_tex_level_parameter > GL_NV_fence > GL_ANGLE_copy_texture_3d > GL_ANGLE_provoking_vertex > GL_EXT_blend_minmax > GL_ANGLE_memory_size > GL_OES_depth32 > GL_CHROMIUM_bind_uniform_location > GL_OES_rgb8_rgba8 > GL_OVR_multiview > >QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > Detected renderers: > (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) > (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > >useBufferInvalidation (config option): false > > >Hardware Information > > GPU Acceleration: auto > Memory: 32709 Mb > Number of Cores: 8 > Swap Location: C:/Users/TBK/AppData/Local/Temp > Built for: sse2 > Base instruction set: fma3+avx2 > Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 > >Current Settings > > Current Swap Location: C:/Users/TBK/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 200 > Use OpenGL: true > Use OpenGL Texture Buffer: false > Disable Vector Optimizations: false > Disable AVX Optimizations: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 60 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Resource Location: C:/Users/TBK/AppData/Roaming/krita > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: true > Use Zip64: false > > >Loaded Python Plugins > KritaToSpine > LazyTextTool > PaletteGenerator > RandomShuffler > ToolBarUI > actuator > align2selection > custompreview > dockerundercursor > growPixels > imagine_board > keyframe_layer > krita-redesign > label-box > shortcut_composer > subwindowOrganizer > theme_creator > timer_watch > windowed_new_view > yetanotherplugin > assignprofiledialog > batch_exporter > channels2layers > colorspace > comics_project_management_tools > documenttools > exportlayers > filtermanager > lastdocumentsdocker > mixer_slider_docker > plugin_importer > quick_settings_docker > scripter > tenbrushes > tenscripts > > >Display Information >Number of screens: 2 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Physical DPI102.406 > Logical DPI96 > Physical Size: 476, 268 > Position: 0, 0 > Resolution in pixels: 1920x1080 > Manufacturer: Wacom Tech > Model: Cintiq 22HD > Refresh Rate: 60 > Serial Number: 2JBC000292 > Screen: 1 > Name: \\.\DISPLAY2 > Depth: 32 > Scale: 1 > Physical DPI90.1585 > Logical DPI96 > Physical Size: 473, 296 > Position: 1920, -63 > Resolution in pixels: 1680x1050 > Manufacturer: Acer Technologies > Model: Acer X223W > Refresh Rate: 59 > Serial Number: LAP080374200 > Created attachment 160287 [details]
crash_lower playback speed
Krita
Version: 5.2.0-prealpha (git f49b676)
Installation type: installer / portable package
Hidpi: true
Qt
Version (compiled): 5.15.7
Version (loaded): 5.15.7
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.19045
Pretty Productname: Windows 10 Version 2009
Product Type: windows
Product Version: 10
Locale
Languages: en_US, en_US
C locale: C
QLocale current: en
QLocale system: tr
QTextCodec for locale: UTF-8
Process ACP: 65001 (UTF-8)
System locale default ACP: 1254 (ANSI - Türkçe)
OpenGL Info
Vendor: "Google Inc. (NVIDIA)"
Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)"
Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)"
Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
GL version: 3.0
Supports deprecated functions false
Is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: true
Extensions:
GL_CHROMIUM_bind_generates_resource
GL_EXT_frag_depth
GL_ANGLE_depth_texture
GL_OES_texture_float_linear
GL_EXT_sRGB
GL_EXT_float_blend
GL_OES_packed_depth_stencil
GL_EXT_disjoint_timer_query
GL_OES_compressed_EAC_RG11_unsigned_texture
GL_NV_pack_subimage
GL_EXT_texture_format_BGRA8888
GL_ANGLE_request_extension
GL_EXT_occlusion_query_boolean
GL_EXT_texture_norm16
GL_EXT_instanced_arrays
GL_EXT_shader_texture_lod
GL_EXT_texture_rg
GL_OES_depth24
GL_EXT_draw_buffers
GL_EXT_robustness
GL_EXT_texture_compression_s3tc_srgb
GL_OES_mapbuffer
GL_OES_get_program_binary
GL_EXT_texture_compression_bptc
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_multi_draw_indirect
GL_ANGLE_robust_client_memory
GL_CHROMIUM_copy_texture
GL_OES_texture_border_clamp
GL_OES_fbo_render_mipmap
GL_OES_texture_half_float
GL_ANGLE_base_vertex_base_instance_shader_builtin
GL_EXT_debug_marker
GL_OES_texture_npot
GL_NV_EGL_stream_consumer_external
GL_CHROMIUM_copy_compressed_texture
GL_EXT_blend_func_extended
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_multi_draw
GL_EXT_draw_buffers_indexed
GL_EXT_texture_storage
GL_EXT_texture_compression_rgtc
GL_EXT_EGL_image_external_wrap_modes
GL_AMD_performance_monitor
GL_OES_EGL_image_external
GL_ANGLE_program_cache_control
GL_OES_compressed_ETC2_sRGB8_alpha8_texture
GL_EXT_draw_elements_base_vertex
GL_OVR_multiview2
GL_OES_EGL_image_external_essl3
GL_OES_vertex_array_object
GL_KHR_parallel_shader_compile
GL_EXT_texture_type_2_10_10_10_REV
GL_OES_compressed_ETC2_RGBA8_texture
GL_OES_compressed_EAC_R11_unsigned_texture
GL_ANGLE_texture_compression_dxt3
GL_CHROMIUM_sync_query
GL_EXT_unpack_subimage
GL_OES_draw_buffers_indexed
GL_ANGLE_texture_multisample
GL_EXT_read_format_bgra
GL_OES_element_index_uint
GL_EXT_texture_compression_dxt1
GL_WEBGL_video_texture
GL_ANGLE_multiview_multisample
GL_ANGLE_lossy_etc_decode
GL_EXT_texture_filter_anisotropic
GL_OES_texture_half_float_linear
GL_ANGLE_framebuffer_multisample
GL_CHROMIUM_lose_context
GL_NV_pixel_buffer_object
GL_OES_compressed_ETC2_sRGB8_texture
GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture
GL_ANGLE_client_arrays
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_OES_EGL_image
GL_EXT_debug_label
GL_OES_texture_stencil8
GL_EXT_discard_framebuffer
GL_OES_draw_elements_base_vertex
GL_ANGLE_instanced_arrays
GL_OES_compressed_EAC_RG11_signed_texture
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_ANGLE_framebuffer_blit
GL_ANGLE_base_vertex_base_instance
GL_OES_compressed_ETC2_RGB8_texture
GL_NV_framebuffer_blit
GL_ANGLE_get_serialized_context_string
GL_OES_compressed_EAC_R11_signed_texture
GL_EXT_map_buffer_range
GL_KHR_debug
GL_ANGLE_texture_compression_dxt5
GL_OES_standard_derivatives
GL_OES_texture_float
GL_EXT_clip_control
GL_OES_surfaceless_context
GL_EXT_multisampled_render_to_texture
GL_ANGLE_get_tex_level_parameter
GL_NV_fence
GL_ANGLE_copy_texture_3d
GL_ANGLE_provoking_vertex
GL_EXT_blend_minmax
GL_ANGLE_memory_size
GL_OES_depth32
GL_CHROMIUM_bind_uniform_location
GL_OES_rgb8_rgba8
GL_OVR_multiview
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
Detected renderers:
(Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5))
(Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68)
(Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5))
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 32709 Mb
Number of Cores: 8
Swap Location: C:/Users/TBK/AppData/Local/Temp
Built for: sse2
Base instruction set: fma3+avx2
Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: C:/Users/TBK/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: false
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 60
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location: C:/Users/TBK/AppData/Roaming/krita
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: true
Use Zip64: false
Loaded Python Plugins
KritaToSpine
LazyTextTool
PaletteGenerator
RandomShuffler
ToolBarUI
actuator
align2selection
custompreview
dockerundercursor
growPixels
imagine_board
keyframe_layer
krita-redesign
label-box
shortcut_composer
subwindowOrganizer
theme_creator
timer_watch
windowed_new_view
yetanotherplugin
assignprofiledialog
batch_exporter
channels2layers
colorspace
comics_project_management_tools
documenttools
exportlayers
filtermanager
lastdocumentsdocker
mixer_slider_docker
plugin_importer
quick_settings_docker
scripter
tenbrushes
tenscripts
Display Information
Number of screens: 2
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Physical DPI102.406
Logical DPI96
Physical Size: 476, 268
Position: 0, 0
Resolution in pixels: 1920x1080
Manufacturer: Wacom Tech
Model: Cintiq 22HD
Refresh Rate: 60
Serial Number: 2JBC000292
Screen: 1
Name: \\.\DISPLAY2
Depth: 32
Scale: 1
Physical DPI90.1585
Logical DPI96
Physical Size: 473, 296
Position: 1920, -63
Resolution in pixels: 1680x1050
Manufacturer: Acer Technologies
Model: Acer X223W
Refresh Rate: 59
Serial Number: LAP080374200
Thanks for your comment! Automatically switching the status of this bug to REPORTED so that the KDE team knows that the bug is ready to get confirmed. In the future you may also do this yourself when providing needed information. Hi, ahmett! Could you check if the "Drop Frames" button changes anything? It is places near the "Speed" slider. Theoretically, when the button in pressed, Krita is allowed to drop frames to catch up with the playback speed. And when the button it unpressed, Krita should show all the frames, even if it means that the speed well be harmed. hi dmitry . yes i know 'drop frames' key. and i checked with it as well. effect may vary slightly. but in my previous version (94a6fc10e0) there is no such jumping problem. and 2nsi. When I change the speed to half, the krita crashes. and playback freezes at the end, although not always. so it can't replay from the beginning. their records are also available in attacments. You can look there. Thanks for your attention. Okay, the problem is that the new playback engine just dropped the "Drop Frames" options and unconditionally drops frames. There is even a chunk of code commented out in KisAnimTimelineDocker::updatePlaybackStatistics() :( The patch is now fixed by this MR: https://invent.kde.org/graphics/krita/-/merge_requests/1886 The should already be available in Krita Nigthly. |
Created attachment 160239 [details] skips some frames and cannot display each one hi i am testing krita version 5.2. and I noticed 2 errors for animation timeline. 1- it skips some frames and cannot display each one. 2-Starts 2-3 frames behind at the beginning of the playback. (Also, when I add an audio file, it cannot play and crashes the krita.)