| Summary: | Using Select All or CTRL+A to select the background layer and attempting to Copy or Paste it results in Krita freezing and needing to be killed | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | sockmonkeymonk |
| Component: | Tools/Selection | Assignee: | Dmitry Kazakov <dimula73> |
| Status: | RESOLVED FIXED | ||
| Severity: | crash | CC: | amy, halla, mangatengu |
| Priority: | NOR | ||
| Version First Reported In: | 5.1.0 | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | https://invent.kde.org/graphics/krita/commit/1d9698635a0f8289263bcb057727bf69cb48e8fa | Version Fixed/Implemented In: | |
| Sentry Crash Report: | |||
| Attachments: |
DxDiag.txt
KritaSubmitBugReportWindowText.txt Kritacrash-Small.mp4 |
||
Created attachment 151912 [details]
DxDiag.txt
Output from DxDiag about PC specs
Created attachment 151913 [details]
KritaSubmitBugReportWindowText.txt
The content from Krita's Submit Bug Report Window
Created attachment 151914 [details]
Kritacrash-Small.mp4
Scaled down video
Crash demonstration video added to Youtube Unlisted - https://youtu.be/sVH-CFTWMmQ That's also a crazy slow startup time. The contents of the bug info dialog aren't complete, though, information from the bottom is missing, and that is weird in itself. Git commit aac9375843b3018564cea285b91f82c7f3b9fda2 by Dmitry Kazakov. Committed on 16/09/2022 at 11:07. Pushed by dkazakov into branch 'master'. Fix a crash when trying to copy-paste the background layer Such layers usually have non-transparent default pixel, which automatically needs an image for exact bounds calculation, which doesn't exist for the detached layers. The patch saves the copied area bounds on the construction of mime data, much before the layers become detached. Related: bug 458890, bug 458248, bug 458941 M +12 -11 libs/ui/kis_mimedata.cpp M +2 -0 libs/ui/kis_mimedata.h https://invent.kde.org/graphics/krita/commit/aac9375843b3018564cea285b91f82c7f3b9fda2 Git commit 1d9698635a0f8289263bcb057727bf69cb48e8fa by Dmitry Kazakov. Committed on 16/09/2022 at 11:09. Pushed by dkazakov into branch 'krita/5.1'. Fix a crash when trying to copy-paste the background layer Such layers usually have non-transparent default pixel, which automatically needs an image for exact bounds calculation, which doesn't exist for the detached layers. The patch saves the copied area bounds on the construction of mime data, much before the layers become detached. Related: bug 458890, bug 458248, bug 458941 (cherry picked from commit aac9375843b3018564cea285b91f82c7f3b9fda2) M +12 -11 libs/ui/kis_mimedata.cpp M +2 -0 libs/ui/kis_mimedata.h https://invent.kde.org/graphics/krita/commit/1d9698635a0f8289263bcb057727bf69cb48e8fa Did this fix get included in 5.1.1?
I ran the installer to upgrade to 5.1.1 and can still crash the program using Select All and a Cut/Copy
I also tried uninstalling Krita and installing it fresh and run into the same issue
On the plus side, it opens much much quicker now
New paste from "Submit Bug Report" window:
Krita
Version: 5.1.1
Installation type: installer / portable package
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.22000
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
Locale
Languages: en_US
C locale: C
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
Process ACP: 65001 (UTF-8)
System locale default ACP: 1252 (ANSI - Latin I)
OpenGL Info
Vendor: "Google Inc. (NVIDIA)"
Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1694)"
Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)"
Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
Version: 3.0
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: true
Extensions:
"GL_EXT_multisampled_render_to_texture"
"GL_OES_compressed_EAC_R11_signed_texture"
"GL_AMD_performance_monitor"
"GL_EXT_debug_label"
"GL_EXT_draw_buffers_indexed"
"GL_OES_texture_half_float"
"GL_EXT_texture_type_2_10_10_10_REV"
"GL_CHROMIUM_bind_generates_resource"
"GL_KHR_parallel_shader_compile"
"GL_EXT_disjoint_timer_query"
"GL_EXT_draw_buffers"
"GL_OES_texture_stencil8"
"GL_OES_EGL_image_external"
"GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture"
"GL_OES_texture_float_linear"
"GL_NV_pack_subimage"
"GL_KHR_debug"
"GL_EXT_color_buffer_half_float"
"GL_EXT_frag_depth"
"GL_ANGLE_multi_draw"
"GL_CHROMIUM_lose_context"
"GL_EXT_texture_compression_s3tc_srgb"
"GL_OES_texture_border_clamp"
"GL_CHROMIUM_bind_uniform_location"
"GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture"
"GL_OES_compressed_ETC2_sRGB8_alpha8_texture"
"GL_OES_draw_elements_base_vertex"
"GL_OES_texture_half_float_linear"
"GL_OES_depth24"
"GL_EXT_texture_storage"
"GL_EXT_EGL_image_external_wrap_modes"
"GL_OES_compressed_ETC2_RGB8_texture"
"GL_OES_compressed_EAC_RG11_unsigned_texture"
"GL_OES_texture_npot"
"GL_ANGLE_framebuffer_multisample"
"GL_ANGLE_client_arrays"
"GL_EXT_clip_control"
"GL_EXT_sRGB"
"GL_OES_compressed_ETC2_sRGB8_texture"
"GL_ANGLE_texture_multisample"
"GL_ANGLE_provoking_vertex"
"GL_OES_compressed_EAC_RG11_signed_texture"
"GL_OES_EGL_image_external_essl3"
"GL_OES_standard_derivatives"
"GL_OES_compressed_EAC_R11_unsigned_texture"
""
"GL_ANGLE_texture_usage"
"GL_EXT_draw_elements_base_vertex"
"GL_EXT_map_buffer_range"
"GL_OES_draw_buffers_indexed"
"GL_ANGLE_program_cache_control"
"GL_EXT_unpack_subimage"
"GL_WEBGL_video_texture"
"GL_OES_fbo_render_mipmap"
"GL_OES_texture_float"
"GL_OES_compressed_ETC2_RGBA8_texture"
"GL_ANGLE_depth_texture"
"GL_OES_mapbuffer"
"GL_EXT_occlusion_query_boolean"
"GL_OES_surfaceless_context"
"GL_EXT_multi_draw_indirect"
"GL_EXT_color_buffer_float"
"GL_ANGLE_texture_compression_dxt3"
"GL_EXT_debug_marker"
"GL_OES_rgb8_rgba8"
"GL_EXT_texture_compression_dxt1"
"GL_ANGLE_base_vertex_base_instance_shader_builtin"
"GL_OES_vertex_array_object"
"GL_OVR_multiview2"
"GL_NV_pixel_buffer_object"
"GL_EXT_robustness"
"GL_ANGLE_framebuffer_blit"
"GL_ANGLE_get_serialized_context_string"
"GL_EXT_read_format_bgra"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_shader_texture_lod"
"GL_EXT_texture_compression_bptc"
"GL_ANGLE_get_tex_level_parameter"
"GL_EXT_texture_format_BGRA8888"
"GL_OES_get_program_binary"
"GL_NV_framebuffer_blit"
"GL_CHROMIUM_copy_compressed_texture"
"GL_EXT_discard_framebuffer"
"GL_EXT_texture_rg"
"GL_ANGLE_base_vertex_base_instance"
"GL_NV_EGL_stream_consumer_external"
"GL_ANGLE_texture_compression_dxt5"
"GL_EXT_instanced_arrays"
"GL_OES_packed_depth_stencil"
"GL_OES_element_index_uint"
"GL_ANGLE_instanced_arrays"
"GL_OVR_multiview"
"GL_ANGLE_multiview_multisample"
"GL_EXT_float_blend"
"GL_EXT_blend_minmax"
"GL_EXT_blend_func_extended"
"GL_ANGLE_pack_reverse_row_order"
"GL_EXT_texture_norm16"
"GL_OES_depth32"
"GL_ANGLE_lossy_etc_decode"
"GL_ANGLE_robust_client_memory"
"GL_NV_fence"
"GL_EXT_texture_compression_rgtc"
"GL_ANGLE_copy_texture_3d"
"GL_CHROMIUM_sync_query"
"GL_ANGLE_request_extension"
"GL_CHROMIUM_copy_texture"
"GL_OES_EGL_image"
"GL_ANGLE_memory_size"
"GL_ANGLE_translated_shader_source"
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 65480 Mb
Number of Cores: 24
Swap Location: C:/Users/Sock/AppData/Local/Temp
Built for: sse2
Base instruction set: sse2
Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: C:/Users/Sock/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 3
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Physical DPI108.888
Logical DPI96
Physical Size: 597, 336
Position: 0, 0
Resolution in pixels: 2560x1440
Manufacturer:
Model:
Refresh Rate: 59
Screen: 1
Name: \\.\DISPLAY2
Depth: 32
Scale: 1
Physical DPI81.5973
Logical DPI96
Physical Size: 598, 336
Position: -1920, 0
Resolution in pixels: 1920x1080
Manufacturer:
Model:
Refresh Rate: 60
Screen: 2
Name: \\.\DISPLAY3
Depth: 32
Scale: 1
Physical DPI102.598
Logical DPI96
Physical Size: 476, 267
Position: 380, 1440
Resolution in pixels: 1920x1080
Manufacturer:
Model:
Refresh Rate: 60
---------------------
================================================================================
SESSION: 16 Sep 2022 16:24:49 -0400. Executing C:\Program Files\Krita (x64)\bin\krita.exe
Krita Version: 5.1.1, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 67052
-- -- -- -- -- -- -- --
16 Sep 2022 16:24:49 -0400: Style: fusion. Available styles: windowsvista, Windows, Fusion
16 Sep 2022 16:24:51 -0400: Database is up to date. Version: 0.0.17, created by Krita 5.1.0, at Wed Sep 7 01:36:43 2022
16 Sep 2022 16:24:51 -0400: Non-store package - creating updater
---------------------
*** Bug 459459 has been marked as a duplicate of this bug. *** |
SUMMARY On a fresh installation of Windows 11 Pro, using Krita 5.1.0 64-bit downloaded and installed using the installer from the website. Attempting to Cut or Copy the starting layer (background) of a canvas causes the program to freeze up and requires you to kill the process. STEPS TO REPRODUCE 1. Open Krita 2. Create a new Canvas (From Clipboard or Blank) 3. Use CTRL+A or Select->Select All from the menu to select the "Background" layer in its entirety 4. Use CTRL+C or CTRL+X or Edit->Cut or Edit->Copy 5. The program will stop responding indefinitely 6. Kill the program via task manager or clicking on it rapidly to bring up the prompt asking if you want to kill the program OBSERVED RESULT Krita locks up and becomes unresponsive When trying to paste into MS Paint it pops up the warning "The information on the Clipboard can't be inserted into Paint." The information on the clipboard also cannot be pasted into a text editor. Windows+V to bring up the clipboard shows no entry. EXPECTED RESULT The background layer is copied or cut and can be pasted inside or outside of Krita SOFTWARE/OS VERSIONS Krita Version: 5.1.0 Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.22000 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 Locale Languages: en_US C locale: C QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1252 (ANSI - Latin I) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1694)" Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: "GL_EXT_color_buffer_float" "GL_CHROMIUM_copy_texture" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_get_program_binary" "GL_ANGLE_framebuffer_blit" "GL_EXT_debug_label" "GL_OES_texture_half_float" "GL_ANGLE_texture_usage" "GL_NV_EGL_stream_consumer_external" "GL_NV_pack_subimage" "GL_ANGLE_provoking_vertex" "GL_EXT_map_buffer_range" "GL_OES_compressed_EAC_R11_signed_texture" "GL_ANGLE_request_extension" "GL_EXT_texture_storage" "GL_EXT_texture_rg" "GL_OES_texture_npot" "GL_EXT_texture_norm16" "GL_EXT_disjoint_timer_query" "GL_EXT_texture_compression_s3tc_srgb" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_EXT_multisampled_render_to_texture" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_OES_element_index_uint" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_texture_compression_bptc" "GL_EXT_texture_filter_anisotropic" "GL_ANGLE_multi_draw" "GL_ANGLE_base_vertex_base_instance" "GL_NV_fence" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_ANGLE_copy_texture_3d" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_frag_depth" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_EGL_image_external" "GL_EXT_texture_type_2_10_10_10_REV" "GL_OES_texture_half_float_linear" "GL_ANGLE_robust_client_memory" "GL_EXT_shader_texture_lod" "GL_EXT_unpack_subimage" "GL_EXT_blend_minmax" "GL_OES_texture_border_clamp" "GL_OES_vertex_array_object" "GL_EXT_draw_elements_base_vertex" "GL_OVR_multiview" "GL_OVR_multiview2" "GL_CHROMIUM_bind_generates_resource" "GL_EXT_read_format_bgra" "GL_ANGLE_instanced_arrays" "GL_OES_draw_elements_base_vertex" "GL_ANGLE_get_tex_level_parameter" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_color_buffer_half_float" "GL_OES_fbo_render_mipmap" "GL_EXT_instanced_arrays" "GL_OES_texture_float" "GL_KHR_parallel_shader_compile" "GL_OES_texture_float_linear" "GL_EXT_debug_marker" "GL_EXT_draw_buffers" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_OES_depth24" "GL_EXT_discard_framebuffer" "GL_EXT_float_blend" "GL_EXT_texture_compression_dxt1" "GL_EXT_clip_control" "GL_OES_standard_derivatives" "GL_ANGLE_client_arrays" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_draw_buffers_indexed" "GL_ANGLE_multiview_multisample" "GL_CHROMIUM_sync_query" "GL_EXT_robustness" "GL_OES_EGL_image_external_essl3" "GL_OES_packed_depth_stencil" "GL_ANGLE_texture_compression_dxt5" "GL_OES_compressed_EAC_R11_unsigned_texture" "GL_ANGLE_translated_shader_source" "GL_EXT_texture_format_BGRA8888" "GL_CHROMIUM_lose_context" "GL_ANGLE_get_serialized_context_string" "GL_ANGLE_program_cache_control" "GL_KHR_debug" "GL_NV_pixel_buffer_object" "GL_ANGLE_lossy_etc_decode" "GL_CHROMIUM_bind_uniform_location" "GL_ANGLE_texture_multisample" "GL_EXT_draw_buffers_indexed" "GL_ANGLE_depth_texture" "GL_ANGLE_framebuffer_multisample" "GL_OES_EGL_image" "GL_EXT_blend_func_extended" "GL_OES_rgb8_rgba8" "GL_WEBGL_video_texture" "GL_EXT_occlusion_query_boolean" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_ANGLE_memory_size" "GL_EXT_EGL_image_external_wrap_modes" "GL_EXT_texture_compression_rgtc" "GL_OES_surfaceless_context" "GL_AMD_performance_monitor" "GL_OES_mapbuffer" "GL_NV_framebuffer_blit" "GL_OES_texture_stencil8" "" "GL_EXT_multi_draw_indirect" "GL_OES_depth32" "GL_EXT_sRGB" "GL_OES_compressed_ETC2_RGBA8_texture" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false ADDITIONAL INFORMATION You can select smaller portions or select larger than the canvas size and it will not crash when using Cut or Paste on the Background layer. You can also create new layers and use Select All + Copy/Cut without causing a crash. Not sure why it shows Windows 10 as my OS unless it doesn't detect Windows 11 info yet. Attached a DxDiag output, Submit Bug Request text output, a recording demonstrating the crash twice, and a recording demonstrating the info Krita displays (saying Windows 10 for some reason) + crashing from displaying that