| Summary: | "Dark color" should be changed to "Black" and "Light color" to "White" under "Okular setting Accessibility - Change dark and light colors' | ||
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| Product: | [Applications] okular | Reporter: | cipricus <cipricus> |
| Component: | general | Assignee: | Okular developers <okular-devel> |
| Status: | REPORTED --- | ||
| Severity: | wishlist | CC: | laura.stern, nate |
| Priority: | NOR | Keywords: | usability |
| Version First Reported In: | 21.12.3 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | the setting discussed here | ||
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Description
cipricus
2022-03-18 10:34:01 UTC
The setting discussed here imposes degrees of just 2 colors on a dark/light structure — and this structure can only by a monochrome one, with degrees of black and white. The 2 colors that can be selected here are proportionally replacing black and white within the monochrome structure. When we set a color (e.g. red, #aa0000) under "dark color" option, #aa0000 will effectively replace absolute black (#000000), and if we set it under "light color" it will replace full white (#ffffff). I mean that the name of the option 'Color mode: Change dark and light colors' should NOT be changed, because it describes well *what* it does, but that the 2 color selection options (which describe *how* it does it) should be renamed to "black" and "white". In the present form, a real color (expressed in numerical form of complete clarity) is supposed to replace something called "dark" or "light color", which is not a real color but a relation between two colors, and thus cannot be replaced by a real color. (What that specific, numerically defined, real color replaces is pure black or pure white). |