| Summary: | Window shadows don't scale with HiDPI | ||
|---|---|---|---|
| Product: | [Plasma] Breeze | Reporter: | Janet Blackquill <uhhadd> |
| Component: | window decoration | Assignee: | Janet Blackquill <uhhadd> |
| Status: | ASSIGNED --- | ||
| Severity: | normal | CC: | kwin-bugs-null |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Janet Blackquill
2021-01-12 22:13:55 UTC
On a HiDPI setup, decoration shadows will be upscaled using the linear filter. I wonder if there are noticeable differences between hidpi shadows and upscaled shadows. > On a HiDPI setup, decoration shadows will be upscaled using the linear filter.
This doesn't seem to be the case. What actually seems to happen is that the shadow is rendered into a buffer at 2x (or whatever the scale factor is) size, but due to missing scale factor information from KWin on X11, the shadow is essentially rendered as a 1x scale shadow on a window of double geometry size.
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