Summary: | Okular_Nightly_win64 not working from 1 Dec | ||
---|---|---|---|
Product: | [Applications] okular | Reporter: | dapa1 <d_pantea> |
Component: | general | Assignee: | Okular developers <okular-devel> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | aacid, bcooksley, christoph, kde-windows, luigi.toscano, vito.detullio, vonreth |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: |
Description
dapa1
2021-01-08 10:48:14 UTC
Sorry, just asking: is this the reason the windows store version is updated to release "20.12.2" and not on 21.04? Yes, as no 21.04 build was there that worked since then. (if I didn't miss that) FWIW this is not an Okular issue, this is a craft issue that builds libspectre wrong. @Albert - Mind detailing what Craft is doing wrong here with the libspectre build? https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/libs/libspectre/libspectre.py The fact that it's rolling out its own build system https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/libs/libspectre/spectre-0.2.1-cmake.diff I'm sorry that there are platforms besides gnu linux. Is spectre one of those few packages that support autotools with msvc? We've discussed this in the IRC channel not more than a month ago, I don't know and i don't care if spectre support autotools with msvc. You're free to use your own buildsystem, but if you do, your buildsytem should be compatible with the real one, and it doesn't seem to be, because otherwise it wouldn't fail to find the include path? Hmmm, thought maybe the problem is actually in Okular, i'll have a second look later. Ok, will probably be fixed by https://invent.kde.org/graphics/okular/-/merge_requests/432 Thanks for investigating that - I can confirm the build is now fixed. https://binary-factory.kde.org/job/Okular_Nightly_win64/ Thx |