Bug 386782

Summary: Simulation is much faster than requested "2 mins" per second
Product: [Applications] kstars Reporter: Alexander Potashev <aspotashev>
Component: generalAssignee: Jasem Mutlaq <mutlaqja>
Status: RESOLVED FIXED    
Severity: normal    
Priority: NOR    
Version First Reported In: git   
Target Milestone: ---   
Platform: Fedora RPMs   
OS: Linux   
Latest Commit: Version Fixed/Implemented In: 2.8.8
Sentry Crash Report:

Description Alexander Potashev 2017-11-12 17:55:12 UTC
Steps to reproduce:
1. Set simulation rate to "2 mins" in the toolbar.
2. Look at the on-screen label "LT: ...".

The actual rate is about 1 hour per second which is 30x faster than the requested 2 minutes per second.

KStars version: 2.7.2 (16.12.3-2.fc26)
Comment 1 Jasem Mutlaq 2017-11-14 05:27:18 UTC
It's fixed in GIT now. Interesting solving this bug also resolved another decade old bug as well, completely unrelated to this.
Comment 2 Alexander Potashev 2017-11-14 12:10:12 UTC
Now when rate is set to 2 mins (or faster) rendering only happens once per 1 second. It is less usable than it was because now it's hard to follow a particular star with you eye.
Comment 3 Jasem Mutlaq 2017-11-14 13:10:55 UTC
Yes I tried to implement better time resolution for 2 min+ but it didn't work out well since a lot of calculation slow the process down. If you have a better solution, please submit a patch!