| Summary: | Drawing assistant partially not working | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | katy.leduc |
| Component: | Tools | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | normal | CC: | griffinvalley, halla, winter.wulf |
| Priority: | NOR | ||
| Version First Reported In: | 2.9.11 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
katy.leduc
2016-03-27 21:23:01 UTC
Your opengl is turned off, you need to turn it on via settings->configure Krita->display for the assistant previews to work properly. thanks for the prompt answer, it works fine this way, you can pass this as resolved. have a nice Easter hollyday and thanks for the awsome job you're doing with Krita. C. Leduc. -----Message d'origine----- From: wolthera via KDE Bugzilla Sent: Monday, March 28, 2016 4:23 PM To: katy.leduc@live.fr Subject: [krita] [Bug 361061] Drawing assistant partially not working https://bugs.kde.org/show_bug.cgi?id=361061 wolthera <griffinvalley@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID CC| |griffinvalley@gmail.com --- Comment #1 from wolthera <griffinvalley@gmail.com> --- Your opengl is turned off, you need to turn it on via settings->configure Krita->display for the assistant previews to work properly. I do a lot of perspective work, but my tablet PC doesn't support OpenGL in Krita, so I would love to see this fixed. The guide positions are calculated correctly inside of the brush outline (cursor image), though it leaves a large mess around the screen when the cursor is moved (as if a somewhat bigger brush is painting the screen with little broken bits of perspective line). When dragging the scroll bar, the guide lines are calculated correctly across the screen, but they stop updating the moment you let go of the slider. This shows that the lines *can* be drawn correctly without OpenGL, though I don't know how much work it would be to actually fix it. Thank you for your time and keep up the good work! The latest dev builds (check the bleeding edge download section) support OpenGL 2.1 again. |