| Summary: | Edit Points on the fly for Bezier Selection Tool. | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | Paul Geraskin <paulgeraskin> |
| Component: | Tools | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | CONFIRMED --- | ||
| Severity: | wishlist | CC: | halla, info, tamtamy.tymona |
| Priority: | NOR | ||
| Version First Reported In: | git master (please specify the git hash!) | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Paul Geraskin
2015-07-17 13:38:26 UTC
WISHGROUP: Vector kickstarter main project I see now you can edit vector points by selecting a vector drawing with the arrow pointer and afterwards with the edit route tool. You can edit vector points, but if a point was not created as a sharp corner vector point you can not angle its handles anymore. I mean straight handles will remain as straight handles forever and angled points will be able to modify its angle. Am I wrong? It would be nice if you could angle a straight handled point while editing it. Please consider making it possible. Thanks And also creating asymmetric length in handles of vector points, just like in photoshop. You can edit vector selection using normal vector tools on Global Selection Mask after making a selection in a vector selection mode (so the straight points can become smooth etc.). Moreover there are interactive ways to make the selection in the first place. However I don't see an interactive (during creation of the selection) way to edit already placed nodes. So, is this wish still valid? |