Bug 341542

Summary: Game end occasioanlly requires to mark emtpy squares
Product: [Applications] picmi Reporter: heikki
Component: generalAssignee: Jakob Linke <jakob>
Status: RESOLVED DUPLICATE    
Severity: minor    
Priority: NOR    
Version First Reported In: 2.0.0   
Target Milestone: ---   
Platform: Other   
OS: Linux   
Latest Commit: Version Fixed/Implemented In:
Sentry Crash Report:

Description heikki 2014-12-04 10:02:09 UTC
The manual says that the game i s over when all the on-squares have been marked correctly. That makes sense. But occasionally it happens that after I have marked all the on-squares right, I still need to mark one or two off-squares, before picmi accepts that the game is over

Reproducible: Always




I have not been able to pinpoint the exact logic behind this, but I suspect it has something to do with the coloring of the numbers on the rows and columns - which should not affect the end of the game in any way.

Of course the game is playable as is, but it is a slight irritation that I have to mark the last empties - and not even consistently.

As far as I see it, the logic ought to be simple: If all the on squares are marked as on, and none of the off-squares are marked as on, then the board has been solved, and the game is over.
Comment 1 Jakob Linke 2014-12-04 15:25:49 UTC

*** This bug has been marked as a duplicate of bug 341543 ***