Summary: | Konquest crashes when I try start a new game | ||
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Product: | [Applications] konquest | Reporter: | André Marcelo Alvarenga <alvarenga> |
Component: | general | Assignee: | Pierre Ducroquet <pinaraf> |
Status: | RESOLVED DUPLICATE | ||
Severity: | crash | CC: | adaptee, kde-games-bugs, phantom.seraphim, rtbentley, spam |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Chakra | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
New crash information added by DrKonqi
New crash information added by DrKonqi |
Description
André Marcelo Alvarenga
2012-01-21 03:57:37 UTC
I could reproduce this on Konquest 2.1, KDE Platform Version 4.8.1, Qt version 4.8.0-1ubuntu9 (Kubuntu 12.04 beta). It happened when both players were computers (weak), which seems to be the default. When I changed player 0 to a human, I could then play the game -- although it would later crash when I closed Konquest (reported in a subsequent bug). Created attachment 69743 [details]
New crash information added by DrKonqi
konquest (2.1) on KDE Platform 4.8.1 (4.8.1) using Qt 4.8.0
exactly same problem here, it always crashs after i start new game :C
-- Backtrace (Reduced):
#6 0x000000000041d992 in MapScene::getSectorSize() ()
#7 0x000000000041e935 in PlanetItem::boundingRect() const ()
#8 0x00007f0b777548de in QGraphicsItemPrivate::effectiveBoundingRect(QGraphicsItem*) const () from /usr/lib64/qt4/libQtGui.so.4
#9 0x00007f0b77754a52 in QGraphicsItemPrivate::sceneEffectiveBoundingRect() const () from /usr/lib64/qt4/libQtGui.so.4
#10 0x00007f0b77793fec in QGraphicsSceneBspTreeIndexPrivate::_q_updateIndex() () from /usr/lib64/qt4/libQtGui.so.4
*** This bug has been marked as a duplicate of bug 296290 *** Created attachment 73087 [details]
New crash information added by DrKonqi
konquest (2.1) on KDE Platform 4.8.4 (4.8.4) using Qt 4.8.1
I clicked on start new game, left Computer vs Computer as the only two players, and the game crashed.
-- Backtrace (Reduced):
#7 MapScene::getSectorSize (this=0xa1a52a8) at ../../konquest/map/mapscene.cc:192
#8 0x080621b8 in PlanetItem::boundingRect (this=0xa3734c0) at ../../konquest/map/mapitems.cc:77
#9 0xb6e8529d in QGraphicsItemPrivate::effectiveBoundingRect (this=0xa65f868, topMostEffectItem=0x0) at graphicsview/qgraphicsitem.cpp:2857
#10 0xb6e85442 in QGraphicsItemPrivate::sceneEffectiveBoundingRect (this=0xa65f868) at graphicsview/qgraphicsitem.cpp:2908
#11 0xb6ebc9e8 in _q_updateIndex (this=0xa1a54d8) at graphicsview/qgraphicsscenebsptreeindex.cpp:175
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