Summary: | Winnable Freecell game marked as not-winnable | ||
---|---|---|---|
Product: | [Applications] kpat | Reporter: | Peter Barth <peda-kde> |
Component: | solver | Assignee: | Stephan Kulow <coolo> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | coates, dkesh, kde-games-bugs |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Gentoo Packages | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
not-winnable start configuration
card moving winable result Savegame |
Description
Peter Barth
2010-03-11 19:52:38 UTC
Created attachment 41539 [details]
not-winnable start configuration
The "start" configuration. According to solver: Not winnable
Created attachment 41540 [details]
card moving
In this screenshot you can see which card gets moved
Created attachment 41541 [details]
winable result
Now even solver got it: The game is sill winable
Unfortunately, screenshots are no good to us. Can you recreate the situation and attach a saved game? Oh, never recognized there's a save button :*) Situation recreated and saved. Created attachment 41543 [details]
Savegame
*** Bug 244977 has been marked as a duplicate of this bug. *** SVN commit 1217229 by coolo: freecell was never a game where empty piles allowed only kings. I wonder how many games still could be solved BUG: 230354 M +3 -3 freecellsolver.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1217229 |