Summary: | Inform user why cylinder/sphere don't work | ||
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Product: | [Plasma] kwin | Reporter: | Gabe A <gabextreme> |
Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | wishlist | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Ubuntu | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Gabe A
2009-10-11 02:24:35 UTC
The cylinder and sphere effect require OpenGL Shader support. Unfortunately the Intel graphics driver do not (yet) support the OpenGL Shading Language (your setup sounds strange - Intel in 9.04 does not support shaders). When you start kwin from a console there should be some debug output telling the reason why it doesn't work. It should say "Sorry shaders are not available - cannot activate Cylinder". I can't see a way how I could provide information to the user. Showing a notification is probably not the right thing and giving the information that it cannot be activated because shaders are not supported, does not help any user. If you have an idea: please let us know. *** This bug has been marked as a duplicate of bug 209213 *** |