Bug 194204

Summary: kpat crashes when changing game type
Product: [Applications] kpat Reporter: Georgios Varisteas <yorgos.v>
Component: generalAssignee: Stephan Kulow <coolo>
Status: RESOLVED WORKSFORME    
Severity: crash CC: andresbajotierra, coates, kde-games-bugs-null
Priority: NOR Keywords: investigated, triaged
Version First Reported In: unspecified   
Target Milestone: ---   
Platform: Gentoo Packages   
OS: Linux   
Latest Commit: Version Fixed/Implemented In:
Sentry Crash Report:

Description Georgios Varisteas 2009-05-26 20:51:24 UTC
Version:            (using KDE 4.2.3)
Compiler:          gcc-4.3.2-r3 
OS:                Linux
Installed from:    Gentoo Packages

Bottom line, using the Settings > Game Type menu option crashes kPat. It only happens when I have already selected and started game. It happens if used while playing a game, after loosing a game or after winning a game. So, we could say that it always happens if used after starting a game.

If I select a game, do not start playing, and use the menu option, kpat does not always crash.

I only play the following games: Freecell, Spider, mod3, Grandfather.

Crash details:

Application: KPatience (kpat), signal SIGABRT

Thread 1 (Thread 0xb6141710 (LWP 1790)):
#0  0xb8032424 in __kernel_vsyscall ()
#1  0xb69bfd36 in nanosleep () from /lib/libc.so.6
#2  0xb69bfb4f in sleep () from /lib/libc.so.6
#3  0xb7adf48e in ?? () from /usr/lib/libkdeui.so.5
#4  0x00000000 in ?? ()
Comment 1 Dario Andres 2009-05-27 02:29:15 UTC
As you can reproduce the crash at will, may you read http://techbase.kde.org/Development/Tutorials/Debugging/How_to_create_useful_crash_reports and post a complete backtrace here? Thanks
Comment 2 yepp2000 2009-06-03 12:11:37 UTC
I've got the same problem. This is the bug-report:


Anwendung: KPatience (kpat), Signal SIGABRT
[Current thread is 1 (Thread 0xb540e720 (LWP 4494))]

Thread 1 (Thread 0xb540e720 (LWP 4494)):
[KCrash Handler]

#6  0xffffe430 in __kernel_vsyscall ()
#7  0xb656e990 in raise () from /lib/libc.so.6
#8  0xb65702c8 in abort () from /lib/libc.so.6
#9  0xb65aa6c5 in ?? () from /lib/libc.so.6
#10 0xb65b0654 in ?? () from /lib/libc.so.6
#11 0xb65b1f3c in free () from /lib/libc.so.6
#12 0xb6791ec1 in operator delete(void*) () from /usr/lib/libstdc++.so.6
#13 0xb6791f1d in operator delete[](void*) () from /usr/lib/libstdc++.so.6
#14 0x0807de3f in _start ()
Comment 3 Dario Andres 2009-07-07 20:26:12 UTC
Marking as NEEDSINFO
Comment 4 Parker Coates 2009-07-07 21:29:58 UTC
This crash will need to be reassessed with the upcoming KPat 3.2 (to be released with KDE4.3), since the interface and implementation of the game types switching has seen large changes.

Of course, without a backtrace or the ability to reproduce, there isn't much we can do.
Comment 5 Andrew Crouthamel 2018-09-19 04:38:10 UTC
Dear Bug Submitter,

This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular bug tracker maintenance, if the bug is still in NEEDSINFO status with no change in 30 days the bug will be closed as RESOLVED > WORKSFORME due to lack of needed information.

For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

If you have already provided the requested information, please mark the bug as REPORTED so that the KDE team knows that the bug is ready to be confirmed.

Thank you for helping us make KDE software even better for everyone!
Comment 6 Andrew Crouthamel 2018-10-21 04:30:48 UTC
This bug has been in NEEDSINFO status with no change for at least
30 days. The bug is now closed as RESOLVED > WORKSFORME
due to lack of needed information.

For more information about our bug triaging procedures please read the
wiki located here:
https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

Thank you for helping us make KDE software even better for everyone!