Summary: | the IA's problem | ||
---|---|---|---|
Product: | [Applications] ksirk | Reporter: | Charles-Antoine Couret <cacouret> |
Component: | general | Assignee: | Gaël de Chalendar (aka Kleag) <kleagg> |
Status: | ASSIGNED --- | ||
Severity: | normal | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Fedora RPMs | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Charles-Antoine Couret
2008-09-10 01:45:12 UTC
That' all true and I'll try to correct some things but AI is not what I prefer and not on my top priorities. I think I'll have to ask for help here. IA problem from bug #170781, will be handled here: I also noticed that once one has chosen the location of our units (if one is the last player to do so) the IA can not change the location of its troops in the light of my choice. And even if it could theoretically (because we can do it if there is the first to play), it does not even if his choice becomes ridiculous. (game two, enough to put all these units in Africa and I partly in Asia, it will not move to defend its position there). |