| Summary: | klondike demo places cards wrong | ||
|---|---|---|---|
| Product: | [Applications] kpat | Reporter: | Michael Burger <linuxman2k1> |
| Component: | general | Assignee: | Stephan Kulow <coolo> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | 3.0 | ||
| Target Milestone: | --- | ||
| Platform: | Compiled Sources | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | screenshot | ||
|
Description
Michael Burger
2008-08-18 07:57:46 UTC
Created attachment 26903 [details]
screenshot
For testing I'm using game number 650803733. Sometimes it happens and sometimes it doesn't. When trying with a debug build I get a crash with the backtrace: Application: KPatience (kpat), signal SIGABRT [?1034h[Thread debugging using libthread_db enabled] [New Thread 0xb54e86f0 (LWP 20733)] 0xffffe410 in __kernel_vsyscall () [Current thread is 0 (process 20733)] Thread 1 (Thread 0xb54e86f0 (LWP 20733)): #0 0xffffe410 in __kernel_vsyscall () #1 0xb66d16f6 in nanosleep () from /lib/libc.so.6 #2 0xb66d150b in sleep () from /lib/libc.so.6 #3 0xb7b1623a in ?? () from /opt/kde4/lib/libkdeui.so.5 #4 0x00000001 in ?? () #5 0x00000000 in ?? () #0 0xffffe410 in __kernel_vsyscall () *** This bug has been marked as a duplicate of bug 165916 *** |